Thurbane
First Post
Hi all,
I'm a plotting out a list of new synergies for house rules in my next campaign>
Here is what I have so far -
Perform (Act): 5 ranks = +2 to Disguise
Perform (Dance): 5 ranks = +2 to Balance
Perform (Oratory): 5 ranks = +2 to Bluff, +2 to Diplomacy
Profession (Herbalist): 5 ranks = +2 to Heal
Profession (Hunter): 5 ranks = +2 to Survival, +2 to Knowledge (Nature)
Profession (Miner): 5 ranks +2 to Knowledge (Dungeoneering), +2 on Stonecunning checks
Do these seem balanced, or am I giving too much away?
Cheers - T
I'm a plotting out a list of new synergies for house rules in my next campaign>
Here is what I have so far -
Perform (Act): 5 ranks = +2 to Disguise
Perform (Dance): 5 ranks = +2 to Balance
Perform (Oratory): 5 ranks = +2 to Bluff, +2 to Diplomacy
Profession (Herbalist): 5 ranks = +2 to Heal
Profession (Hunter): 5 ranks = +2 to Survival, +2 to Knowledge (Nature)
Profession (Miner): 5 ranks +2 to Knowledge (Dungeoneering), +2 on Stonecunning checks
Do these seem balanced, or am I giving too much away?
Cheers - T