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General Tabletop Discussion
*TTRPGs General
Profession/Crafting skills: Why?
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<blockquote data-quote="Skaven_13" data-source="post: 4497671" data-attributes="member: 17141"><p>I know it's not perfect, which is why I asked the question.</p><p></p><p></p><p></p><p>I agree that the profession skill could be taken too far if you are going to allow full access to another skill, so you really need to define what those are. The point of the profession skill is to be able to perform minor tasks that are involved with a profession. If I were looking at some of the professions you provided above as a dm:</p><p></p><p>Thief: Casing a place for a theft (search/spot), finding a fence (gather info)</p><p>Soldier: find mercenary work (gather info), knowledge of mercenary guilds or ranking officers in an army.</p><p>Trapper: set small game traps...etc</p><p></p><p>The trick would be to look at a broad range of skills, but only at a limited capacity. You don't want the profession skill to overshadow the actual skill. And it's not a feat (or even a half feat) so I wouldn't use it to reduce non-proficiency penalties in combat.</p><p></p><p>Skaven13</p></blockquote><p></p>
[QUOTE="Skaven_13, post: 4497671, member: 17141"] I know it's not perfect, which is why I asked the question. I agree that the profession skill could be taken too far if you are going to allow full access to another skill, so you really need to define what those are. The point of the profession skill is to be able to perform minor tasks that are involved with a profession. If I were looking at some of the professions you provided above as a dm: Thief: Casing a place for a theft (search/spot), finding a fence (gather info) Soldier: find mercenary work (gather info), knowledge of mercenary guilds or ranking officers in an army. Trapper: set small game traps...etc The trick would be to look at a broad range of skills, but only at a limited capacity. You don't want the profession skill to overshadow the actual skill. And it's not a feat (or even a half feat) so I wouldn't use it to reduce non-proficiency penalties in combat. Skaven13 [/QUOTE]
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Profession/Crafting skills: Why?
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