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Profession/Crafting skills: Why?
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<blockquote data-quote="Rechan" data-source="post: 4499311" data-attributes="member: 54846"><p>WHY do you consider it "Orphan" profession? I have said many times I was referencing feats/traits, not profession skills. </p><p></p><p>Because he's the greatest swordsmith in the world. I don't need to know his stats to know he's the greatest. He just <em>is</em>. He can make swords in his sleep. He can do it with an unlit forge and a spoon, because he's just <em>that good</em>.</p><p></p><p>I don't need to know his level, or his skill ranks, or his class, or <em>anything</em>. All that matters is <em>who</em> and <em>what</em>, not HOW. </p><p></p><p>An investment? He's an NPC. He begins existing when the PCs hear about him, and he ends existing when he doesn't become relevent or remembered. There's no investment.</p><p></p><p>Huh? That made no sense whatsoever. Where did combat come from? I didn't bring it up. </p><p></p><p>And no, not anyone can do it. But <em>he's the greatest swordsmith in the world</em>. He's not anyone.</p><p></p><p>And <em>you're</em> missing the point that one has to write down a number beside "Greatest Swordsmith in the world" to be capable. The fact that he <em>is</em> thus means his capability.</p><p></p><p>I think our styles and tastes are too separate for real agreement there. Thanks for the offer, however.</p><p></p><p>I do not see how I can possibly say you don't exist. However, I don't see the point of that existence beyond "Well, we just like it, therefore it should be in the main book." </p><p></p><p>It's like saying "4e core doesn't have thunderstones in it. That negatively impacts those that just adored thunderstones. So it should be in core." I can acknowledge intellectually that yes, some people must like them, but that doesn't mean that I have to agree that because Someone likes it, it Must be there. </p><p></p><p>I reference guns and psionics and so on. Hey, I like psionics. But I don't think they should be in core. Because I <em>know</em> that 1) less than a majority use the rules, and thus 2) it would upset a <em>lot</em> more people than it would make happy. Even though I would be happy to be able to go to any table and play a psionicist, I know that that fact would get under the skin of more people; there are all ready those that feel put upon for having Tieflings and Dragonborn in 4e, let alone this "Sci fi stuff in my fantasy". </p><p></p><p>I started the thread because I couldn't see why anyone would like it. I post this intellectually aware that some like it for x y and z. I can't dismiss that. But just like people being so attached to the Blood War or the Great Wheel, I am so utterly disconnected from that enthusiasm and attachment to anything, let alone those specific things.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4499311, member: 54846"] WHY do you consider it "Orphan" profession? I have said many times I was referencing feats/traits, not profession skills. Because he's the greatest swordsmith in the world. I don't need to know his stats to know he's the greatest. He just [I]is[/I]. He can make swords in his sleep. He can do it with an unlit forge and a spoon, because he's just [I]that good[/I]. I don't need to know his level, or his skill ranks, or his class, or [I]anything[/I]. All that matters is [I]who[/I] and [I]what[/I], not HOW. An investment? He's an NPC. He begins existing when the PCs hear about him, and he ends existing when he doesn't become relevent or remembered. There's no investment. Huh? That made no sense whatsoever. Where did combat come from? I didn't bring it up. And no, not anyone can do it. But [I]he's the greatest swordsmith in the world[/I]. He's not anyone. And [I]you're[/I] missing the point that one has to write down a number beside "Greatest Swordsmith in the world" to be capable. The fact that he [I]is[/I] thus means his capability. I think our styles and tastes are too separate for real agreement there. Thanks for the offer, however. I do not see how I can possibly say you don't exist. However, I don't see the point of that existence beyond "Well, we just like it, therefore it should be in the main book." It's like saying "4e core doesn't have thunderstones in it. That negatively impacts those that just adored thunderstones. So it should be in core." I can acknowledge intellectually that yes, some people must like them, but that doesn't mean that I have to agree that because Someone likes it, it Must be there. I reference guns and psionics and so on. Hey, I like psionics. But I don't think they should be in core. Because I [I]know[/I] that 1) less than a majority use the rules, and thus 2) it would upset a [I]lot[/I] more people than it would make happy. Even though I would be happy to be able to go to any table and play a psionicist, I know that that fact would get under the skin of more people; there are all ready those that feel put upon for having Tieflings and Dragonborn in 4e, let alone this "Sci fi stuff in my fantasy". I started the thread because I couldn't see why anyone would like it. I post this intellectually aware that some like it for x y and z. I can't dismiss that. But just like people being so attached to the Blood War or the Great Wheel, I am so utterly disconnected from that enthusiasm and attachment to anything, let alone those specific things. [/QUOTE]
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