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Profession/Crafting skills: Why?
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<blockquote data-quote="I'm A Banana" data-source="post: 4499330" data-attributes="member: 2067"><p>Really?</p><p></p><p>I mean, how many people took the Skill Focus feat? What about the Forgery? How many strict European campaigns ditched the monk? How many parties had both a sorcerer and a wizard?</p><p></p><p>How many people used the town generation mechanics in the DMG?</p><p></p><p>How many people played the expert NPC class?</p><p></p><p>How many people used the Ythrak?</p><p></p><p>No, there are parts of the 3e core that were absolutely there for those who wanted them to use and for those who didn't want them to ignore. Being core (and being referenced in other products) doesn't mean they weren't part of that philosophy.</p><p></p><p></p><p></p><p>Well, I already answered the question this thread was started about. Several times. I really thought that part of the conversation was over, because the answer is so simple and obvious that I can't see it needing further explanation. Why? Because some people want them. </p><p></p><p>When you say "What matters is what most people want," I say that's debatable. It doesn't matter so much what most people want. It matters what diversity WotC wants to provide -- what support they want to provide for different play styles. The answer in 4e so far has been "not much," but it's early in the game's life yet, so maybe that will change. </p><p></p><p>I gave you two different models of how WotC might determine what they are providing. </p><p></p><p>Is it really that shocking that, because it doesn't support my style of play, I'm not a tremendous fan of 4e in many respects?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4499330, member: 2067"] Really? I mean, how many people took the Skill Focus feat? What about the Forgery? How many strict European campaigns ditched the monk? How many parties had both a sorcerer and a wizard? How many people used the town generation mechanics in the DMG? How many people played the expert NPC class? How many people used the Ythrak? No, there are parts of the 3e core that were absolutely there for those who wanted them to use and for those who didn't want them to ignore. Being core (and being referenced in other products) doesn't mean they weren't part of that philosophy. Well, I already answered the question this thread was started about. Several times. I really thought that part of the conversation was over, because the answer is so simple and obvious that I can't see it needing further explanation. Why? Because some people want them. When you say "What matters is what most people want," I say that's debatable. It doesn't matter so much what most people want. It matters what diversity WotC wants to provide -- what support they want to provide for different play styles. The answer in 4e so far has been "not much," but it's early in the game's life yet, so maybe that will change. I gave you two different models of how WotC might determine what they are providing. Is it really that shocking that, because it doesn't support my style of play, I'm not a tremendous fan of 4e in many respects? [/QUOTE]
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