Captain_Commando
First Post
I forgot to post up the update on what happened.
This is a continuation of the tragic venture described at:
http://www.enworld.org/forum/genera...professional-gm-diary-final-preparations.html
Here's what I posted on RPG.net. This is how things went:
I regained some of my sanity on the subway ride to Café 28. I regained the rest while waiting there for nobody.
I'm pulling the plug on Caravan of Blades. My business plan from beginning to the near end was never going to work. My new business plan might have worked but it's too risky and would require more time than I can afford.
There were too many problems going in and I knew it. I still went forward like an idiot. I am an idiot.
When my father was alive, he was the one always taking care of things. Ever since I dropped out of a chemistry major I'd been kind of wandering lost, not knowing what to do with my life. I was also afraid of responsibility. When my father died several months ago, I got hit with the responsibilties of life pretty hard. In hindsight I think it was my fear of something I never really had to deal with that precipitated the whole mess of this debacle.
There are a lot of things that would be needed to make paid GMing work.
-credentials
-a website made just for the campaign
-video footage of my "methods"
-ads that make $ whenever a hit is made on the site
-a campaign design that didn't need too much work to maintain
-ads in the papers or magazines
-a financial safety net
-sessions that can be cancelled easily
There's certainly more.
I think I was desperate not to face the harsh reality of my father's absence, and the pressure it puts on me to be a breadwinner.
A pay-for-play campaign is a risky venture if you don't already have a stable financial situation. Gming for hire probably requires knowing the right people.
It was an epic crash and burn but I think I'll be okay now. There are jobs I'm going to go look at to tide things over.
I went a little nuts at the end. I'll leave the funny stuff up on the ff d20 website while I take down the business stuff.
This is a continuation of the tragic venture described at:
http://www.enworld.org/forum/genera...professional-gm-diary-final-preparations.html
Here's what I posted on RPG.net. This is how things went:
I regained some of my sanity on the subway ride to Café 28. I regained the rest while waiting there for nobody.
I'm pulling the plug on Caravan of Blades. My business plan from beginning to the near end was never going to work. My new business plan might have worked but it's too risky and would require more time than I can afford.
There were too many problems going in and I knew it. I still went forward like an idiot. I am an idiot.
When my father was alive, he was the one always taking care of things. Ever since I dropped out of a chemistry major I'd been kind of wandering lost, not knowing what to do with my life. I was also afraid of responsibility. When my father died several months ago, I got hit with the responsibilties of life pretty hard. In hindsight I think it was my fear of something I never really had to deal with that precipitated the whole mess of this debacle.
There are a lot of things that would be needed to make paid GMing work.
-credentials
-a website made just for the campaign
-video footage of my "methods"
-ads that make $ whenever a hit is made on the site
-a campaign design that didn't need too much work to maintain
-ads in the papers or magazines
-a financial safety net
-sessions that can be cancelled easily
There's certainly more.
I think I was desperate not to face the harsh reality of my father's absence, and the pressure it puts on me to be a breadwinner.
A pay-for-play campaign is a risky venture if you don't already have a stable financial situation. Gming for hire probably requires knowing the right people.
It was an epic crash and burn but I think I'll be okay now. There are jobs I'm going to go look at to tide things over.
I went a little nuts at the end. I'll leave the funny stuff up on the ff d20 website while I take down the business stuff.
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