Thanee
First Post
It's very simple. Enchantment and Illusion have the lowest amount of must-have spells in them.Driddle said:Necromancy doesn't surprise me so much, but Enchantment and Illusion do. I s'pose it implies that we prefer to embrace effects that directly influence our environment rather than use subtle measures?

Illusion has Greater Invisibility, but that's pretty much about it. Mirror Image is good, as are the Shadow spells, but none of those are really necessary.
Enchantment has nothing, really. Well, maybe Otto's later, but you can get Maze instead.
OTOH, Enchantment spells are loads of fun and therefore I wouldn't want to lose them.

Evocation just causes damage (and creates Walls of Force

Necromancy is surely the #1 prohibited school for various reasons. Apart from False Life it doesn't have any spell, which could be seen as a necessity. Enervation is great, as are some others, but not necessary, as there are plenty spells which are similarily effective in similar situations.
Abjuration, Conjuration, (Divination) and Transmutation all have spells you really, really miss, if you cannot access these schools.
About specialisations, I only really consider Divination specialists, as they are highly superior to any other choice, because you have to choose only one prohibited school (usually Necromancy, sometimes Evocation, rarely Illusion or Enchantment), unless I'm looking for a very specific character concept, which is bound to a certain magic school specialisation (i.e. a summoner), of course.

Bye
Thanee