Rules Tinkerer and Freelance Writer
Go right ahead.
If you wanna post 'em here I could set them up as the Weaver's children, potentially. Assuming you'd be willing to let me, of course.I suddenly remembered that I had done a mothfolk for a setting a friend and I never actually finished, so I'm revamping them.
Agreed. Btw, I love the term Token instead of coin. Sounds different. I love different.I really do like the currencies, there, @vincegetorix I was considering using Tokens of value rather than express coins like the Sumerians did before they switched to a material-standard for trade (Silver, specifically, by weight). But it's just SO COMPLEX. A token for a Cow, for example, as opposed to a bolt of cloth or a duck. Because they largely used a barter-system that's how their tokens worked. 16 different "Trade Good" Tokens changing hands, each with their own value.
I might still go for a Silver-Centric setup. If only for the counterfeiting ability... The Sumerians and Akkadians got -inventive-. Everything from altering scales to cutting silver coins with nickel and other shiny metals to make up weight during trade. Part of why so many ancient texts (Hammurabi's Rules, the Torah and it's descendants) all have rules against altering weights and measures.
I had also given thought to a Gemstone based economy. Where small gems like rubies or bloodstones would be a baseline form of currency.
If you wanna post 'em here I could set them up as the Weaver's children, potentially. Assuming you'd be willing to let me, of course.
|Brass (.1 silver)|
Amaranth wood (0.5 silver)
Sandalwood (5 silver)
Orichalcum (10 silver)
Agar wood (50 silver)
Nacre (100 silver)
|Agathe (.1 silver)|
Pearl (5 silver)
Jade (10 silver)
Opal (50 silver)
When I finish redesigning and redrawing them, sure. Although it was a weird setting and probably not quite what you had them in mind.If you wanna post 'em here I could set them up as the Weaver's children, potentially. Assuming you'd be willing to let me, of course.
Yes my first impression reading the original list was, "Oh, humans, created and cast adrift by an uncaring parent".Giantkin I'm not so sure of. My initial choice of Human from the Mountain was that humans -are- a free people. The Mountain doesn't give two flying frog farts about anyone or anything, so humans would be just another thing he created and discarded. Ignored forevermore beyond that. But if we go with the humans as free peoples thing, the Mountain may not have a people at -all-. More interested in stone.
Definitely an adoption angle, yes. Or the inverse?One thing about the Weaver is that weaving is a civizilized human(oid) activity, especially given your allusions to the weaving being of a tapestry of fate. Spiders weave webs to capture prey, a very different purpose. Some birds weave nests for yet another purpose. (To say caterpillars weave cocoons is a bit of a stretch, but there's still one more.)
The Flower can't really be a progenitor of humans, right? She was a human who ascended to godhood. Maybe she adopted them as her own, but she couldn't have created them given current mythology. Not that myth ≠ truth....
Reminiscent of the earliest flying dinosaurs, who did tree-to-tree glides but couldn’t do much more. Useful for both escaping predators and/or ambushing prey.Also worth noting:
With Flight becoming extremely limited in Level Up, Nazzar might get some big penalties. Like a fly speed where they have to end their turn on something that can support their weight. Less "Flight" more "Hover-Hops".
Sounds Beetle-Like, to me.