Snapdragyn
Explorer
I see a lot of advantage to projection (particularly if you can work in 'fog of war' &/or lightsource shading - those would probably switch my vote).
That said, I voted terrain - having once played with it, I can never forget how much it stoked my imagination to actually move my character mini behind a tree, or up a hill, or across the deck of a ship. Being on the player side of the equation, of course, probably made it a bit easier to like as I got to skip any of the cost/prep negatives.
That said, I voted terrain - having once played with it, I can never forget how much it stoked my imagination to actually move my character mini behind a tree, or up a hill, or across the deck of a ship. Being on the player side of the equation, of course, probably made it a bit easier to like as I got to skip any of the cost/prep negatives.