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Living 4th Edition
Proposal: Clarification on Howl of Fury and it's effect
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<blockquote data-quote="Mezegis" data-source="post: 5089263" data-attributes="member: 87105"><p>I think this is the correct format, if not, I'm sorry.</p><p> </p><p>I am requesting official clarification on Howl of Fury and it's resulting blast effect.</p><p> </p><p>Howl of Fury:</p><p>At Will- Primal, Thunder, Fury</p><p>Standard action</p><p>Melee, Weapon based</p><p>Target: 1 creature</p><p>Attack: Strength vs AC</p><p>Hit: 1[w] + Str modifier damage. You then howl in a blast 3 that includes the target. Each enemy in the blast, other than the target, takes thunder damage equal to your Con modifier. If you are raging, the thunder damage equals 3+ your Con Modifier.</p><p> </p><p>Now, I asked for clarification the second effect because we are fighting swarms, and triggering a vulnerability would have been nice. My DM's response:</p><p></p><p> </p><p>To which our judge replied: </p><p></p><p> </p><p>There was never any clarification on whether or not vulnerabilities were triggered. To avoid any issues, I completely avoided the swarms and went after something else.</p><p> </p><p>Now, I see the issue has come up again, with a different ruling and thought process. </p><p></p><p> </p><p>Now at the risk of hurting Kane's damage potential (and I love watching at least 1 barbarian go crazy on damage<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) I feel that this power needs a final ruling hammered out so that we don't get tons of different policies/practices popping up, especially since there are at least 3 if not more characters with this power.</p><p> </p><p>My personal thoughts after doing a bit of research on it. There are 4 attack methods; Melee, Ranged, Close, and Area. Melee and Ranged are halved on swarms, Close and Area trigger the vulnerability. Howl of Fury is labelled a Melee attack so there is no question the initial attack would be halved. However, the secondary effect does not state a <em>close</em> blast, or any other attack method, just a blast, so unfortunately for us barbarian types, I'm thinking we will not trigger vulnerability, but have the damage caused by the blast 3 be treated as a untyped damage effect and not be halved either. As ryryguy and renau1g said: full damage. No more or less.</p><p> </p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Mezegis, post: 5089263, member: 87105"] I think this is the correct format, if not, I'm sorry. I am requesting official clarification on Howl of Fury and it's resulting blast effect. Howl of Fury: At Will- Primal, Thunder, Fury Standard action Melee, Weapon based Target: 1 creature Attack: Strength vs AC Hit: 1[w] + Str modifier damage. You then howl in a blast 3 that includes the target. Each enemy in the blast, other than the target, takes thunder damage equal to your Con modifier. If you are raging, the thunder damage equals 3+ your Con Modifier. Now, I asked for clarification the second effect because we are fighting swarms, and triggering a vulnerability would have been nice. My DM's response: To which our judge replied: There was never any clarification on whether or not vulnerabilities were triggered. To avoid any issues, I completely avoided the swarms and went after something else. Now, I see the issue has come up again, with a different ruling and thought process. Now at the risk of hurting Kane's damage potential (and I love watching at least 1 barbarian go crazy on damage:D ) I feel that this power needs a final ruling hammered out so that we don't get tons of different policies/practices popping up, especially since there are at least 3 if not more characters with this power. My personal thoughts after doing a bit of research on it. There are 4 attack methods; Melee, Ranged, Close, and Area. Melee and Ranged are halved on swarms, Close and Area trigger the vulnerability. Howl of Fury is labelled a Melee attack so there is no question the initial attack would be halved. However, the secondary effect does not state a [I]close[/I] blast, or any other attack method, just a blast, so unfortunately for us barbarian types, I'm thinking we will not trigger vulnerability, but have the damage caused by the blast 3 be treated as a untyped damage effect and not be halved either. As ryryguy and renau1g said: full damage. No more or less. Thoughts? [/QUOTE]
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Proposal: Clarification on Howl of Fury and it's effect
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