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Proposal: Fighter/mage/thief: quick and dirty concurrent multiclassing/gestalt rules
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7025859" data-attributes="member: 6787650"><p>Sure. I have players who will do something like Shadow Monk/Druid (for the fun of teleporting 60' overhead someone in Earth Elemental form and falling on them--although he never actually got far enough to do it because they lost the campaign first) or Eldritch Knight 5/Arcane Trickster 5 or Death Cleric/Elemental Monk.</p><p></p><p>But when you're talking about capability, competency and effectiveness, as you were in the post I responded to, the fact that <em>somebody, somewhere</em> might someday do it despite it being mechanically horrible is not an argument in favor of its effectiveness. Rather the reverse. At this point you've basically admitted that nobody except one of those players would do it, which is true.</p><p></p><p></p><p></p><p>This is an interesting design philosophy, but it's not one that 5E has embraced. 5E tries as hard as it can to make all multiclass combinations as viable as each other (e.g. no dead levels; arrangement of ASIs in strategic ways to offset level dipping, etc.) but it doesn't really succeed. In particular, the 5E multiclassing system makes MAD multiclass combinations worse than SAD combinations; and it makes warrior/spellcaster, warrior/rogue, and rogue/spellcaster multiclassing more attractive than spellcaster/spellcaster or warrior/warrior due to the various interactions between concentration, spells known, Extra Attack, and bonus actions. 5E definitely doesn't make pure classes "generally more powerful" than multiclasses the way you would prefer it to.</p><p></p><p>That doesn't mean you can't design your own multiclassing system which does behave the way you want it to. I'm just making the narrow argument that you can't cite the "competency" of a Cleric 11/Druid 9 multiclass in the 5E system as evidence (apparently) in favor of not needing to provide an alternative Cleric/Druid, because:</p><p></p><p></p><p></p><p>Cleric/Druid is bad in <em>both</em> systems, and if that's by design for your system, you might as well just say so.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7025859, member: 6787650"] Sure. I have players who will do something like Shadow Monk/Druid (for the fun of teleporting 60' overhead someone in Earth Elemental form and falling on them--although he never actually got far enough to do it because they lost the campaign first) or Eldritch Knight 5/Arcane Trickster 5 or Death Cleric/Elemental Monk. But when you're talking about capability, competency and effectiveness, as you were in the post I responded to, the fact that [I]somebody, somewhere[/I] might someday do it despite it being mechanically horrible is not an argument in favor of its effectiveness. Rather the reverse. At this point you've basically admitted that nobody except one of those players would do it, which is true. This is an interesting design philosophy, but it's not one that 5E has embraced. 5E tries as hard as it can to make all multiclass combinations as viable as each other (e.g. no dead levels; arrangement of ASIs in strategic ways to offset level dipping, etc.) but it doesn't really succeed. In particular, the 5E multiclassing system makes MAD multiclass combinations worse than SAD combinations; and it makes warrior/spellcaster, warrior/rogue, and rogue/spellcaster multiclassing more attractive than spellcaster/spellcaster or warrior/warrior due to the various interactions between concentration, spells known, Extra Attack, and bonus actions. 5E definitely doesn't make pure classes "generally more powerful" than multiclasses the way you would prefer it to. That doesn't mean you can't design your own multiclassing system which does behave the way you want it to. I'm just making the narrow argument that you can't cite the "competency" of a Cleric 11/Druid 9 multiclass in the 5E system as evidence (apparently) in favor of not needing to provide an alternative Cleric/Druid, because: Cleric/Druid is bad in [I]both[/I] systems, and if that's by design for your system, you might as well just say so. [/QUOTE]
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