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Proposal: Fighter/mage/thief: quick and dirty concurrent multiclassing/gestalt rules
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<blockquote data-quote="Fanaelialae" data-source="post: 7026989" data-attributes="member: 53980"><p>Yeah, you said you look at things like a powergamer and you like to play support. You also said that both a hybrid and multiclassed cleric/druid is bad. Am I mistaken that you would play this combination?</p><p></p><p></p><p></p><p>Except that as has been established numerous times, a Barbarian/Wizard gets 6 ASIs over 20 levels, which is not double since single-classed characters get 5 ASIs over 20 levels.</p><p></p><p></p><p></p><p>Either way they're sacrificing. I'm not twisting words, you're splitting hairs.</p><p></p><p></p><p></p><p>Actually, while I might be mistaken, I believe I was the one who showed that a hybrid can have 9 ASIs. I posted a table. But that is only true of a three class hybrid, which is the MADdest. </p><p></p><p>Besides, we were discussing two class hybrids (Cleric/Druid and Barbarian/Wizard). Apples aren't oranges.</p><p></p><p></p><p></p><p>You're welcome to your own opinion of course.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7026989, member: 53980"] Yeah, you said you look at things like a powergamer and you like to play support. You also said that both a hybrid and multiclassed cleric/druid is bad. Am I mistaken that you would play this combination? Except that as has been established numerous times, a Barbarian/Wizard gets 6 ASIs over 20 levels, which is not double since single-classed characters get 5 ASIs over 20 levels. Either way they're sacrificing. I'm not twisting words, you're splitting hairs. Actually, while I might be mistaken, I believe I was the one who showed that a hybrid can have 9 ASIs. I posted a table. But that is only true of a three class hybrid, which is the MADdest. Besides, we were discussing two class hybrids (Cleric/Druid and Barbarian/Wizard). Apples aren't oranges. You're welcome to your own opinion of course. [/QUOTE]
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Proposal: Fighter/mage/thief: quick and dirty concurrent multiclassing/gestalt rules
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