Thomas Hobbes said:
Could you give us an idea of the spells? That might help some.
I'll post a sample spell from each level. You see, right now, I'm divided between going with the original spell list I wrote up and trying to correlate them to normal d20 monster abilities, and just converting all the d20 monster abilities into spells and using those... hence me not posting any spell lists.
Aero, Lesser
Blue [Air]
Level: Blue 1
Components: S
Casting Time: 1 action
Range: Close (25 feet + 5 feet/2 levels)
Target: 1 creature or object
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: No
Learned From: Air Elemental, Small – Whirlwind
Air Elemental, Medium - Whirlwind
MP Cost: 2
You create a small whirlwind that engulfs a single target. The target takes 1d8+1/level (max +5) air damage. If the target passes a Reflex save, they take only half damage.
Creatures with the (Air) subtype are immune to air damage. Creatures with the (Earth) subtype take double damage from air damage. Objects take half damage from air damage, after accounting for hardness.
Revenge
Blue
Level: Blue 2
Components: S
Casting Time: 1 action
Range: Medium (100 feet + 10 feet/level)
Target: One creature or object
Duration: Instantaneous
Saving Throw: Fort half
Spell Resistance: Yes
Learned From:
MP Cost: 5
You suffuse yourself with magical energy, which is then projected at a single target. The chosen target takes an amount of damage equal to your maximum hp minus your current hp. A successful Fortitude save halves this damage.
Frost
Blue [Cold]
Level: Blue 3
Components: S
Casting Time: 1 action
Range: Close (25 feet + 5 feet/2 levels)
Target: 1 creature or object
Duration: 1 round/level
Saving Throw: Fort negates
Spell Resistance: No
Learned From:
MP Cost: 8
You cause a creature to take on an icier appearance, thereby granting them the Cold subtype for 1 round/level.
Creatures with the Fire subtype that are affected by this spell instead lose the Fire subtype for 1 round/level.
Twister
Blue
Level: Blue 4
Components: S
Casting Time: 1 action
Range: Close (25 feet + 5 feet/2 levels)
Area: 10-foot burst
Duration: Instantaneous
Saving Throw: Fort negates
Spell Resistance: No
Learned From:
MP Cost: 11
You create a magical twister that halves the hit points of all creatures within the area of effect. A successful Fortitude save negates this effect.
Small Melody
Blue [Sonic]
Level: Blue 5
Components: S, V
Casting Time: 1 action
Range: Close (25 feet + 5 feet/2 levels)
Target: 1 creature or object
Duration: 1 round/level
Saving Throw: Fort negates
Spell Resistance: No
Learned From:
MP Cost: 14
You create a song that shrinks a single target one size category. A successful Fortitude save negates this effect.
Stone Breath
Blue
Level: Blue 6
Components: S
Casting Time: 1 action
Range: Close (25 feet + 5 feet/2 levels)
Area: Cone out to extreme edge of range
Duration: Instantaneous
Saving Throw: Fort negates
Spell Resistance: No
Learned From:
MP Cost: 17
You breathe forth a dull, grayish mist, which quickly fills the spell’s area. Each creature touched by the mist must make a Fortitude save or be instantly turned into stone.