covaithe
Explorer
Yes, island control rituals sounds like fun.
As for why the islands move, I think those are all great theories, but I don't see why we have to choose. We can leave them all as in-game theories, and the "actual" cause as mysteriously unspecified. I can see them being endlessly debated over pints in the Hanged Man, or researched by crackpot artificers who end up nearly blowing up Daunton with their recklessly explosive experiments, or dwarves speculatively mining for Dauntonium and running into Things Which Should Not Be Disturbed, or...
As for why the islands move, I think those are all great theories, but I don't see why we have to choose. We can leave them all as in-game theories, and the "actual" cause as mysteriously unspecified. I can see them being endlessly debated over pints in the Hanged Man, or researched by crackpot artificers who end up nearly blowing up Daunton with their recklessly explosive experiments, or dwarves speculatively mining for Dauntonium and running into Things Which Should Not Be Disturbed, or...