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Proposed Changes to Redeeming Light/Right of Domain/Corruption/Mind Thief
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<blockquote data-quote="Wicht" data-source="post: 94155" data-attributes="member: 221"><p>Ok, here is my main problem... other than conversion capabilities I do not see the real need for the paths of light and dark. There is the holy warrior/unholy warrior aspect I recognize, but the whole point of Holy Warriors (et. al) is the elimination of the otherside. Elimination of evil (and vica versa) can be accomplished in one of two ways in real life, Death or Conversion. As death matches are relatively rare (unfortunately IMO) the conversions serve the purpose of giving the Light/Dark a goal.</p><p></p><p>The problem of the loss of a tier loss of abilities is telling but if these powers are kept, a light warrior who falls ends up becoming more powerful than he was the first time he occupied the lower tier. Should a sash who falls in tiers be able to keep some of his powers from the higher tier? No. That would be nonsensical. Likewise with yakuza and honor. Why make the light and dark even more powerful? They are already, argueably, the strongest opponents one can face. The proper use of the Mind thief/right of Domain even once makes the power worthwhile. The next four acquired powers are just icing on the cake so to speak. The fact that these powers can be used and added to over the next few successive tiers makes them a long range power, not an immediate gratification kind of thing. </p><p></p><p>The fact that Dark and Light have problems finding fights against lower tiered fighters is problematic in all the paths and IMO has more to do with the present disgruntification than the actual powers of the path. But this is going to be true regardless unless we weaken the powers (which I would oppose). I am not sure there is a perfect solution to this problem but I doubt that merely shuffling one power for another will give current tier 4 and tier 5 fighters any more fights at the moment.</p></blockquote><p></p>
[QUOTE="Wicht, post: 94155, member: 221"] Ok, here is my main problem... other than conversion capabilities I do not see the real need for the paths of light and dark. There is the holy warrior/unholy warrior aspect I recognize, but the whole point of Holy Warriors (et. al) is the elimination of the otherside. Elimination of evil (and vica versa) can be accomplished in one of two ways in real life, Death or Conversion. As death matches are relatively rare (unfortunately IMO) the conversions serve the purpose of giving the Light/Dark a goal. The problem of the loss of a tier loss of abilities is telling but if these powers are kept, a light warrior who falls ends up becoming more powerful than he was the first time he occupied the lower tier. Should a sash who falls in tiers be able to keep some of his powers from the higher tier? No. That would be nonsensical. Likewise with yakuza and honor. Why make the light and dark even more powerful? They are already, argueably, the strongest opponents one can face. The proper use of the Mind thief/right of Domain even once makes the power worthwhile. The next four acquired powers are just icing on the cake so to speak. The fact that these powers can be used and added to over the next few successive tiers makes them a long range power, not an immediate gratification kind of thing. The fact that Dark and Light have problems finding fights against lower tiered fighters is problematic in all the paths and IMO has more to do with the present disgruntification than the actual powers of the path. But this is going to be true regardless unless we weaken the powers (which I would oppose). I am not sure there is a perfect solution to this problem but I doubt that merely shuffling one power for another will give current tier 4 and tier 5 fighters any more fights at the moment. [/QUOTE]
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