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General Tabletop Discussion
*Pathfinder & Starfinder
Protection against stunning and confusion?
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<blockquote data-quote="Fimmtiu" data-source="post: 658353" data-attributes="member: 7953"><p>So the group I'm playing in is currently deep in the bowels of the earth, running into a lot of mind flayers and umber hulks. As as result, it's a total Will save fiesta here, let me tell you. Last night it came within a hair's breadth of being an ignominous TPK, with the entire party stunned or confused, and we were only saved by a confused mind flayer going berserk and eating one of his friend's brains.</p><p></p><p>So my question is this... what are the different ways that stunning and confusion can be cured? <em>Dispel Magic</em> will probably do it, but runs the risk of stripping off all our buffing spells. The only spell I can find in the PHB that specifically mentions curing mental effects is <em>Greater Restoration</em>, which is still well out of our reach at this point. <em>Spell Immunity (confusion)</em> won't work against umber hulks, unfortunately. Would an illithid's mind blast be considered an "enchantment" for the purposes of <em>Break Enchantment</em>? Does stunning fall under the purview of <em>Remove Paralysis</em>? What about just slapping the person around and telling them to snap out of it? I don't have the Psi Handbook handy, but are there any Psychic Warrior powers that might help deal with this, too?</p><p></p><p>Advice appreciated; we've got at least one more session of mind flayers coming up, and we'd like to avoid skin-of-our-teeth escapes from utter obliteration this time around. Thanks!</p></blockquote><p></p>
[QUOTE="Fimmtiu, post: 658353, member: 7953"] So the group I'm playing in is currently deep in the bowels of the earth, running into a lot of mind flayers and umber hulks. As as result, it's a total Will save fiesta here, let me tell you. Last night it came within a hair's breadth of being an ignominous TPK, with the entire party stunned or confused, and we were only saved by a confused mind flayer going berserk and eating one of his friend's brains. So my question is this... what are the different ways that stunning and confusion can be cured? [I]Dispel Magic[/I] will probably do it, but runs the risk of stripping off all our buffing spells. The only spell I can find in the PHB that specifically mentions curing mental effects is [I]Greater Restoration[/I], which is still well out of our reach at this point. [I]Spell Immunity (confusion)[/I] won't work against umber hulks, unfortunately. Would an illithid's mind blast be considered an "enchantment" for the purposes of [I]Break Enchantment[/I]? Does stunning fall under the purview of [I]Remove Paralysis[/I]? What about just slapping the person around and telling them to snap out of it? I don't have the Psi Handbook handy, but are there any Psychic Warrior powers that might help deal with this, too? Advice appreciated; we've got at least one more session of mind flayers coming up, and we'd like to avoid skin-of-our-teeth escapes from utter obliteration this time around. Thanks! [/QUOTE]
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Protection against stunning and confusion?
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