Arkhandus
First Post
The Deflect Arrows feat will stop one ranged weapon attack per round.
The 1st-level cleric spell (and Luck domain spell) Entropic Shield (IIRC?) incurs a 20% miss chance for all ranged attacks against you.
Displacement and Blur incur a concealment miss chance I think, but I'm not gonna bother checking right now to see if that's the case, or if it's just an unnamed miss chance. Concealment is something the archer could probably get around with a feat or spell so it's not as good as a simple miss chance, like from Entropic Shield.
Stoneskin may help since it gives DR of something/adamantine (I forget specifics...and again, don't feel like checking books/SRD right now).
Sleet Storm blocks sight within its area, so dropping that spell on the archer (or at least between him/her and the caster) could work.
Wind Wall automatically deflects arrows and crossbow bolts, by blowing them upward and away.
Greater Invisibility and Mirror Image may help, as well.
The 1st-level cleric spell (and Luck domain spell) Entropic Shield (IIRC?) incurs a 20% miss chance for all ranged attacks against you.
Displacement and Blur incur a concealment miss chance I think, but I'm not gonna bother checking right now to see if that's the case, or if it's just an unnamed miss chance. Concealment is something the archer could probably get around with a feat or spell so it's not as good as a simple miss chance, like from Entropic Shield.
Stoneskin may help since it gives DR of something/adamantine (I forget specifics...and again, don't feel like checking books/SRD right now).
Sleet Storm blocks sight within its area, so dropping that spell on the archer (or at least between him/her and the caster) could work.
Wind Wall automatically deflects arrows and crossbow bolts, by blowing them upward and away.
Greater Invisibility and Mirror Image may help, as well.