Trainz said:When 3.5 was announced, the FIRST thing I thought was "YES. They HAVE to fix Blasphemy at will. It's so obvious. I'm SURE they will take care of it."
ElectricDragon said:From left field: How about the Range of 30 feet and Area is: 40 ft. spread centered on you? How is it possible to aim something 30 feet away but it still starts at you and goes out 40 feet? Yeah, I know its probably already been errata'ed. One of these days, I'm going to catch up with what has been errata'ed and what still remains to be fixed (I hope).
ElectricDragon said:Note that this is the only part of Blasphemy that takes effect on deafened opponents. It is a [sonic] spell, therefore, it has to be heard to have (most of) its effects.
ElectricDragon said:Previous paragraphs in the spell description of the Blasphemy spell talked about other effects, no mention of whether hearing applies or not. But this paragraph (only) says: "This effect takes place regardless of whether the creatures hear the blasphemy." You are taking that to mean the whole spell.
Greater Shout makes no mention of deaf creatures, but also does not mention silence protecting from its damage (you added that).
It also does not state whether it breaks a silence or not (let's see: 8th level attack versus 2nd level defense, hmmm).
Common sense would let the Greater Shout blast through the silence, dispelling it, and affect those inside.
P.S. Errata doesn't cover typos? I seem to remember Sword and Fist having a lot of typos errata'ed.
ElectricDragon said:IMO The deafness condition description should also mention sonic effects. It mentions verbal components of spells but fails to set how sonic spells and abilities affect deafened creatures. This is an oversight and should be added to the next errata.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.