Providence, Rhode Island Gameday -- Nov 11

Okay, how does this sound?

The Will

After one hundred and fifty years on this earth, eccentric wizard Thibedauex Menk has passed on into eternity. The famous mage was known for his odd behavior, immense arcane knowledge and frequent dalliances but perhaps most of all for the unbelievable size of his fortune. Far and wide, Menks horde has become the thing of legends. His estate is rumored to be worth millions, and that fortune is now up for grabs

Menks frequent trysts continued until he was roughly one hundred and thirty, albeit with decreasing frequency and zeal. The number of claimants to his estate might have numbered much greater were it not for the fact that he outlived the majority of his children.

Six of the old mans illicit children of varying ages; dispositions and race have been tracked down and contacted. All have been invited to an evening in Menks country estate to discuss the will. But getting their hands on the vast fortune could prove to be more trouble than they’ve bargained for.


I'll be writing up some pregen characters. The ideas I have so far are a charismatic half-orc entrepreneur, a neutrotic half-elf wizard and a painfully stupid human(ish) bard. I'm going to be running this with a humorous bent to it. The game will be focused on roleplay but theres no telling what strange creatures an insane and possibly senile old wizard could have lying around the house. Sound good to anyone? I'll try and have characters posted up by tomorrow.tomorrow.
 

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I can provide rides for 2 or 3 folk. I live in Dorchester, just a 5 minute walk from the Red Line.

The mild logistic wrinkle is that I'm flying in from California the evening before, and will be communication-deprived for a lot of Friday. I'm actually flying back early to attend the Gameday.

NWG
 

Awayfarer, how far south of Boston are you? Qualidar and i are coming from Medford, but we can scoot off 93 and grab you if you are totally strapped. It really depends on where you are - maybe it is easier for Nerfwrightguild to get you.

In general, gang, anybody coming from the north who is planning on taking the train, at least lets see if we can pick you up.

And, for the afternoon spot, i would love to switch into Grim Tales! Sorry, AO, but i think i've been in your game at almost every game day i've been at. Hopefully you'll forgive me for wanting to try someone new.
 


Yttrai, I'm in mansfield no far from where I-95 and 495 meet. Funny though, I actually lived in Medford until about a year ago. :)

A thought occurred to me tonight and before I start planning to run a game I think I should mention a couple of things. I won't really be able to start putting one together until next Tuesday as I'll be in Ohio for the next four days. In other words, I won't even be getting started on this until a week and a half prior to the event. I'm also admittedly a bit green as a DM.

I say this because I don't want to say I'll run a game only to show up that day with something that no ones going to have any fun with. I'd love to get a chance to get more experience on the other side of the table but I'm not sure this is going to work out. The optomist in me says that I can have it all ready by then, but I have a gut feeling that that won't be the case.

Would it be alright to tentatively take up that slot or would I be better off just vacating it entirely?
 



awayfarer said:
I'd love to get a chance to get more experience on the other side of the table but I'm not sure this is going to work out. The optomist in me says that I can have it all ready by then, but I have a gut feeling that that won't be the case.

Awayfarer, don't stress yourself out. You'll want more time than it sounds like you've got to put something together, especially if you're still new at it. Just come play and have fun! If you're looking for DM experience, pay close attention to every one of the DMs that will be here, and talk to them between sessions. I'm honored to say, we've got a group of real masters of the art running games that day!

As for the morning slot, I'll turn it over to Rodrigo, if he's still willing.

Rodrigo Istalindir said:
I've got a Serenity game, a Grim Tales/Wild West game, and a one-shot using Midnight rules in the can already.

Rodrigo, I'd say Sernity or Midnight would be great! We're a little Wild West heavy that weekend!

Carl
 

CarlZog said:
Rodrigo, I'd say Sernity or Midnight would be great! We're a little Wild West heavy that weekend!

Carl

Certainly. Anyone have a preference?

Edit: FYI, the 'Midnight' scenario just uses those rules -- it's a low-magic game -- but its not set in the Midnight 'verse.

The 'Serenity' game I ran at a TerpCon/EnWorld gameday last year. Here's the blurb:

"Prodigal", Serenity RPG

6 players
Characters will be pre-generated, but those that wish may make their own at Veteran level

Description
Earth-that-was got used up.

In the chaos of a dying planet, governments raced to finish colony ships as civilization crumbled. Millions of people, those that could pay the price, left to find a new galaxy. Most didn't make it. A dozen ships failed catastrophically, victims of untested technologies. Others succumbed during the long journey, fear leading to mutiny and then to silence. A few met the most terrible fate, suffering the death of a thousand cuts as systems failed one by one, their cries for rescue arriving months or years too late. Some just disappeared into the dark and were never heard from again.

Those that survived the long journey built new worlds, new homes, and raised children for whom the homeworld was nothing but a fairy-tale. They started history from scratch, and never looked back at Earth-that-was. But as big as the 'Verse is, five hundred years is a long time, and not everything lost to the black is lost forever.
 
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