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[Psi] Psionic combat. What's the point?
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<blockquote data-quote="MJEggertson" data-source="post: 57439" data-attributes="member: 845"><p>I used to love psionics in 2E. I felt the psionic combat was handled well there, providing an extra mental barrier to psi characters. I got to say though, I'm not a fan of psi in 3E, its changed so much, it just seems like another sorcerer class to me, but with a different focus. Even if you play with the "psionics are different" rule, it still doesn't seem right to me. I don't think psionic combat has changed much in the 2E->3E transistion, but I haven't really played around with that. To be honest, I was so turned off by the new rules, I've only used them once for an npc in one of my campains. All the changes they made has put psi characters as my least favorite class, they used to be my favorite.</p><p></p><p>I for one, would love to see an alternative set of (complete) rules for psionics in 3E. Especially drop the stupid system with disciplines depending on different stats. Dexterity for a nomad? I mean come on. For me, psi is all about wisdom. Its the power of the mind. Will and the Way anyone? Heavy uses of psi can tax you, so con may come in to play, and int isn't bad either. Viva la AD&D psionics!</p><p></p><p>Ironic how I purchased the 3E psionics handbook early because I thought I was going to love it so much. I got me a signed copy, but its the one 3E book that I truly think is crap. I'll stop now before I go into rant mode.</p><p></p><p>Yech, psionics.</p><p></p><p>-Mike</p></blockquote><p></p>
[QUOTE="MJEggertson, post: 57439, member: 845"] I used to love psionics in 2E. I felt the psionic combat was handled well there, providing an extra mental barrier to psi characters. I got to say though, I'm not a fan of psi in 3E, its changed so much, it just seems like another sorcerer class to me, but with a different focus. Even if you play with the "psionics are different" rule, it still doesn't seem right to me. I don't think psionic combat has changed much in the 2E->3E transistion, but I haven't really played around with that. To be honest, I was so turned off by the new rules, I've only used them once for an npc in one of my campains. All the changes they made has put psi characters as my least favorite class, they used to be my favorite. I for one, would love to see an alternative set of (complete) rules for psionics in 3E. Especially drop the stupid system with disciplines depending on different stats. Dexterity for a nomad? I mean come on. For me, psi is all about wisdom. Its the power of the mind. Will and the Way anyone? Heavy uses of psi can tax you, so con may come in to play, and int isn't bad either. Viva la AD&D psionics! Ironic how I purchased the 3E psionics handbook early because I thought I was going to love it so much. I got me a signed copy, but its the one 3E book that I truly think is crap. I'll stop now before I go into rant mode. Yech, psionics. -Mike [/QUOTE]
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[Psi] Psionic combat. What's the point?
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