Psion
Adventurer
Never saw this question.
No, for the same reason you don't like it: it would never come into effect for low level or otherwise low HP (i.e., mage) characters. The intent is to capture a more authentic feel and add a bit of grittiness. Having only great heroes with mighty thews ever be able to suffer a niggling wound doesn't quite capture that.
Li Shenron said:It would be an excellent idea as a replacement for the "death for massive damage" rule, which I don't like very much. Do you think your system (or a simplified version) would work well if used with the alternative condition of "if a character takes 50 or more hp damage from a single attack"?
No, for the same reason you don't like it: it would never come into effect for low level or otherwise low HP (i.e., mage) characters. The intent is to capture a more authentic feel and add a bit of grittiness. Having only great heroes with mighty thews ever be able to suffer a niggling wound doesn't quite capture that.