Thanee
First Post
Now what I would like to see is a sorcerer (or wizard) who blows through all five encounters with ease (neglecting defense as for the psion, of course), as that would be what all the posters implied, who said the sorcerer has a much better endurance during a day (with enough encounters to make use of it). This is one example to show this endurance, so after defeating all five opponents there should be a significant portion of spell slots left, which has not been used up, to demonstrate this advantage (the psion is basically exhausted after that with only a few PP left, so the sorcerer should easily have a bunch of spells left over by then)!
According to a certain comparison on that other thread, if you compare spell slots multiplied by the dice cap (to figure in free scaling) with power points (1-by-1 translated into damage dice), the sorcerer's advantage is displayed (the sorcerer comes out quite a bit ahead, when comparing these numbers).
I called that comparison silly and meaningless, since I do not believe those numbers translate to a real (well, as real as it can get in a fantasy game
) situation, where more factors come into play. Now here's the opportunity to show, that they actually do! 
Bye
Thanee
According to a certain comparison on that other thread, if you compare spell slots multiplied by the dice cap (to figure in free scaling) with power points (1-by-1 translated into damage dice), the sorcerer's advantage is displayed (the sorcerer comes out quite a bit ahead, when comparing these numbers).
I called that comparison silly and meaningless, since I do not believe those numbers translate to a real (well, as real as it can get in a fantasy game


Bye
Thanee