Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Psionicist class ideas based on the Psi Die from Tasha's
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 8281736" data-attributes="member: 6796468"><p>Psychic Chiurgeon complete. They start out with Medicine Expertise and a Bonus Talent that allows them to stabilize to start and add healing based on what dice use to empower it. d4 gets your Intelligence Modifier applied as healing with Cantrip Scaling (So max of using a d4 to make it do 20 points of healing at 15+, or 5 healing if you're under level 5), d6 adds 1d6 per tier (Max 4d6+20) and then d8s make it also remove Exhaustion, Poison, or Disease (and do up to 4d8+20 healing)</p><p></p><p>At 3rd level they get the ability to alter themselves and others for anywhere from 10 minutes to 8 hours, depending on the adaptation. Int mod uses per short rest. Nothing Combat-Based.</p><p></p><p>At 6th level their ability to alter themselves or others increases with combat-functions. Elemental Resistance, Combat-Claws, AC improvement.</p><p></p><p>At 9th level they gain the ability to Expend one of their Psi Dice to grant people nearby extra Hit Dice during a short rest.</p><p></p><p>At 13th level they start doing Maladaptive Alterations which allows them to modify enemies with weird effects like explosively growing hair, a fishtail, or making their eyelids or lips fuse.</p><p></p><p>Finally, at 15th level, they gain the ability to Sacrifice a Psionic Dice as an action to allow several people to benefit from a Short Rest in the middle of combat, including spending Hit Dice.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8281736, member: 6796468"] Psychic Chiurgeon complete. They start out with Medicine Expertise and a Bonus Talent that allows them to stabilize to start and add healing based on what dice use to empower it. d4 gets your Intelligence Modifier applied as healing with Cantrip Scaling (So max of using a d4 to make it do 20 points of healing at 15+, or 5 healing if you're under level 5), d6 adds 1d6 per tier (Max 4d6+20) and then d8s make it also remove Exhaustion, Poison, or Disease (and do up to 4d8+20 healing) At 3rd level they get the ability to alter themselves and others for anywhere from 10 minutes to 8 hours, depending on the adaptation. Int mod uses per short rest. Nothing Combat-Based. At 6th level their ability to alter themselves or others increases with combat-functions. Elemental Resistance, Combat-Claws, AC improvement. At 9th level they gain the ability to Expend one of their Psi Dice to grant people nearby extra Hit Dice during a short rest. At 13th level they start doing Maladaptive Alterations which allows them to modify enemies with weird effects like explosively growing hair, a fishtail, or making their eyelids or lips fuse. Finally, at 15th level, they gain the ability to Sacrifice a Psionic Dice as an action to allow several people to benefit from a Short Rest in the middle of combat, including spending Hit Dice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Psionicist class ideas based on the Psi Die from Tasha's
Top