Psionics affects by Wild Mythal Effects ?

Rassilon

First Post
Hi All,

I'm about run an adventure in Myth Drannor. Myth Drannor is cloaked in a kind of uber livng spell called a Mythal, one of the effects of which is that any spell cast within the mythal has a 10% chance per spell level of causing a Wild Surge. Now what happens is a wild surge is unimportant - but, given the default magic/piosnic interaction rule is being played, does anyone have an opion on whether this should affect manfestation of psionic powers, based on familiarity with both Mythal effects and Psionic manifestation ?

I already have my conclusion, and the basis thereof, but I am interested in seeing if someone can post supported answers based on something that I never knew, or have simply forgotten.

Cheers,

Rassilon.
 

log in or register to remove this ad

Rassilon said:
Hi All,

I'm about run an adventure in Myth Drannor. Myth Drannor is cloaked in a kind of uber livng spell called a Mythal, one of the effects of which is that any spell cast within the mythal has a 10% chance per spell level of causing a Wild Surge. Now what happens is a wild surge is unimportant - but, given the default magic/piosnic interaction rule is being played, does anyone have an opion on whether this should affect manfestation of psionic powers, based on familiarity with both Mythal effects and Psionic manifestation ?

I already have my conclusion, and the basis thereof, but I am interested in seeing if someone can post supported answers based on something that I never knew, or have simply forgotten.

Cheers,

Rassilon.

I think since you are using the magic/psionic interaction rule that any psionic manifestation should have a chance of a wild surge since what affects magic spells also affects psionic powers. A dead magic zone (lots of those in Myth Drannor) would affect psionics yes? If so, then the wild magic zone of the Mythal would affect psionics.

Just to note: not all Mythals have wild magic effects, actually Myth Drannor's have been severly damaged (which is why it has both wild and dead magic zones).
 

Thank you Nine Hands,

I think psionics shouldn't be affected. 'Magic' in the Realms is specifcally an interaction with and of the weave. Shadow Magic doesn't interact with the weave, nor do psionics. The disturbance in the Myth Drannan mythal is a disturbance in the weave.

Thoughts ?

Rassilon.
 

Rassilon said:
Thank you Nine Hands,

I think psionics shouldn't be affected. 'Magic' in the Realms is specifcally an interaction with and of the weave. Shadow Magic doesn't interact with the weave, nor do psionics. The disturbance in the Myth Drannan mythal is a disturbance in the weave.

Thoughts ?

Rassilon.

In that case, then, you are actually playing psionics and magic are different (which is how it should be on forgotten realms). Just make sure you are consistent one way or the other.
 

Rassilon said:
Thank you Nine Hands,

I think psionics shouldn't be affected. 'Magic' in the Realms is specifcally an interaction with and of the weave. Shadow Magic doesn't interact with the weave, nor do psionics. The disturbance in the Myth Drannan mythal is a disturbance in the weave.

Thoughts ?

Rassilon.

If you say you're using the standard magic/psionics rules, and not the "Psionics are Different" optional rule, then the wild effect potential of the Mythal at Myth Drannor affects psionic powers as well. If you use the standard rules, psionics are just another "word" for magic, and hence functionally are no different from it. Doing otherwise creates a rules rift that will need to be explained to your players.
 

My party recently went to myth drannor with 2 psions in the group. We are using the "psionics are the 'same' as magic" rule. So I ruled that the mythal affected them also. Since I had been using that rule the entire campaign they didnt have a problem with the mythal affecting them.

Also I believe in the ruins of myth drannor book for 2e it mentioned that psionics were also affected by the mythal at myth drannor. Our group uses alot of the 'history' from 2e in spots where 3.x has gaps for FR or is very vague. This was one of those cases for my campaign.
 
Last edited:

Rassilon said:
Thank you Nine Hands,

I think psionics shouldn't be affected. 'Magic' in the Realms is specifcally an interaction with and of the weave. Shadow Magic doesn't interact with the weave, nor do psionics. The disturbance in the Myth Drannan mythal is a disturbance in the weave.

Thoughts ?

Rassilon.

That may work if you have psionics be an extension of the Shadow Weave. Since I don't allow psionics IMC, I have not really thought long and hard about how it would fit into the whole structure of the Realms.
 

Pets & Sidekicks

Remove ads

Top