PSS #29: The Devil We Know (Pt.1) - Shipyard Rats

Baliere Duldrem, human cleric

The young man nods to Baliere and is just about to speak but then stops. Clearing changing his mind about what he was going to say he states simply. "Follow me."

The smile that built as the boy appeared ready to share falls slightly as he becomes more taciturn. Baliere quickly gathers up backpack and crossbow and trundles out with the group's young guide.

After the war elephants continue on their way past the group Nefti breathes a sigh of relief and continues on, but at a brisker pace.

"You're under Pathfinder protection, Nefti," Baliere assures the boy, speeding up to keep up, and checking that the others are able to do so, as well. "Anyone after you has to get through us."

"I am hoping there comes a point where you actually let us know where we're going, though?"
 

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"We are going to a tavern, located at the Imperial Navy Shipyards." Nefti says as the group continues to walk heading towards the docks area.

"The tavern is closed for remodling and all boarded up. And I saw them take the captives from the auction there."

[sblock=OOC] Anyone with know local can try a check to see if they know the tavern he is talking about. [/sblock]
 

Baliere Duldrem, human cleric

"We are going to a tavern, located at the Imperial Navy Shipyards." Nefti says as the group continues to walk heading towards the docks area.

"The tavern is closed for remodling and all boarded up. And I saw them take the captives from the auction there."

"One assumes they aren't having a round on the house," he says, then quiets down to continue following the boy.

[sblock=OOC]No Local trained, but Baliere does have a decent Sense Motive. Probably not a bad idea to make sure the boy seems truthful. No fun running headfirst into a trap just because I took everything at face value.[/sblock]
 

[sblock=OOC] NP even at a passive sense motive everyone will know he is being truthful and wants your help finding his employer. [/sblock]
 



[sblock=OPPS!] Hmm.. I didn't know we reached the tavern yet. :p Sorry I'll post this now. LOL [/sblock]

Perched precariously overhanging the dirty harbor water stands the Inn of the Unlucky Sailor. A fresh coat of white paint glistens on half the inn’s outside walls, and most of the windows are boarded up. The roof leans slightly toward the harbor, as if at any moment the entire thing could come off and slide into the ocean. The dock leading up to the inn
is made of rotting wood connected to thick, rank-smelling pilings. Several small rowboats are currently tied up along its length.

 

Baliere Duldrem, human cleric

"Sorry, but this armor wasn't exactly made for sneaking," Baliere says as he clanks along with the others.

"When they took the men, do you remember how many there were, both takers and slave? And do you remember anything about their armaments?"

[sblock=OOC]Perception; Stealth (1d20+3=17, 1d20-1=4)[/sblock]
 

Kronk tries to move silently as well, but with the noise they already make, it won't be worth the effort. "Any spellcasters with them," Kronk chimes in, "they could really annoy us."

[sblock] Perception 1d20+4
Stealth 1d20

Alright, how to add dice rolls, as the tag [dice][/dice] does not work?
[/sblock]
 

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