Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ptolus for 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whizbang Dustyboots" data-source="post: 7894823" data-attributes="member: 11760"><p>I've been running a Ptolus/Praemal (the larger world) campaign since preordering the original edition and I've been a player in a Ptolus game for about a decade (to Retreater's point above, our group in that game is a special division of the city watch tasked with dealing with adventurer-level threats that ordinary watchmen can't handle).</p><p></p><p>It's a great, great setting.</p><p></p><p>In addition to being one of the main 3E internal playtest settings, where everything that was in 3E at release appears in Ptolus, it's also a steampunk Roman Empire that's in the first years of collapse. There's a three-way succession crisis, the knowledge of how technology works is rapidly fading, and that's to say nothing of the supernatural threats the players likely won't be aware of for quite some time.</p><p></p><p>You can play it as a strict dungeoneering setting -- that's what I do in my home game, where I typically play with my 12-year-old son, my 76-year old dad, my wife, and some friends -- or as an urban setting where three different crime families are at war. Or you can tackle the big cosmic-level threats to the world, where the machinations of a fallen demigod, devils, the undead and Cthulhu-esque threats all conspire to rip the world apart.</p><p></p><p>It's a <em>lot</em>, to be sure, but I don't think any one campaign is realistically going to do all of it. My dungeoneers will almost certainly never scratch the surface of the deep cosmic mysteries and threats, but will likely just do dungeon delving and have run-ins with the various thieves guilds when they cross paths. The online campaign I've been running for years is moving into the political realm as a way to let the cosmic stuff sneak up on them, but aren't likely to even notice the thieves wars or use the dungeons as anything other than something to travel through on their way to a drow city deep beneath Ptolus.</p><p></p><p>This book is going to be crazy expensive, but given how many years I've gotten out of the 3E version, I have no hesitation about backing the 5E one. (What my wife will say about a second one of these bricks, which will likely cost well above $100, remains to be seen.)</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 7894823, member: 11760"] I've been running a Ptolus/Praemal (the larger world) campaign since preordering the original edition and I've been a player in a Ptolus game for about a decade (to Retreater's point above, our group in that game is a special division of the city watch tasked with dealing with adventurer-level threats that ordinary watchmen can't handle). It's a great, great setting. In addition to being one of the main 3E internal playtest settings, where everything that was in 3E at release appears in Ptolus, it's also a steampunk Roman Empire that's in the first years of collapse. There's a three-way succession crisis, the knowledge of how technology works is rapidly fading, and that's to say nothing of the supernatural threats the players likely won't be aware of for quite some time. You can play it as a strict dungeoneering setting -- that's what I do in my home game, where I typically play with my 12-year-old son, my 76-year old dad, my wife, and some friends -- or as an urban setting where three different crime families are at war. Or you can tackle the big cosmic-level threats to the world, where the machinations of a fallen demigod, devils, the undead and Cthulhu-esque threats all conspire to rip the world apart. It's a [I]lot[/I], to be sure, but I don't think any one campaign is realistically going to do all of it. My dungeoneers will almost certainly never scratch the surface of the deep cosmic mysteries and threats, but will likely just do dungeon delving and have run-ins with the various thieves guilds when they cross paths. The online campaign I've been running for years is moving into the political realm as a way to let the cosmic stuff sneak up on them, but aren't likely to even notice the thieves wars or use the dungeons as anything other than something to travel through on their way to a drow city deep beneath Ptolus. This book is going to be crazy expensive, but given how many years I've gotten out of the 3E version, I have no hesitation about backing the 5E one. (What my wife will say about a second one of these bricks, which will likely cost well above $100, remains to be seen.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ptolus for 5e
Top