Ptolus for 5e

vpuigdoller

Explorer
In project #26 of Arcana of the Ancients plans for a Ptolus 5e and Cypher System conversion was announced.

Copied from the anouncement:

Announcing Ptolus for 5e!
If you’re a fan of Monte’s, or just a Fifth Edition player who loves richly detailed, highly creative settings tailored for the game, we’re making an announcement tomorrow that might interest you.

We’re bringing Monte’s legendary campaign setting, Ptolus, to 5e!
Originally published in 2006 for the d20 System, Ptolus is the massive setting derived from Monte’s personal D&D campaign, played over the course of several years with a veritable who’s who of luminary D&D and d20 designers at the table. It sold out almost instantly, and has held a legendary place in the minds of RPG gamers ever since.
Ptolus: Monte Cook’s City by the Spirewill be released in two versions: one for 5e, and one for the Cypher System. Both versions, like the original, will be 672 pages long in a premium-quality hardcover. And like the original, they’ll also include loads of additional content in the form of physical handouts and digital materials, for a total of around 800 pages.
 

vpuigdoller

Explorer
Not buying the hard cover was one of my biggest RPG mistakes ever. I talked to him at Gen Con. He was signing copies. They were RIGHT THERE!

I wonder how much will be changed....I have the PDFs.....
Agreed we will have to wait and see to see how much is changed or expanded.

Maybe you can get a signed copy thru the Kickstarter hehe.
 

vpuigdoller

Explorer
I know nothing about Ptolus. What is unique or interesting about this setting?
Maybe not that unique anymore, it is urban fantasy with elements of weird fantasy and hints of steampunk. Ptolus is the name of the city which was built over an ancient dwarven city.
There are many dungeons under the city like under Sharn in Eberron or under Ravnica. There is also an impossible tall tower in the middle of the city.
It has a distinct feel to Eberron or Ravnica though.


The pdf is on drivethrurpg for the d20 version I suggest to look it up and check it out.
 

Mr. Patient

Explorer
One of the key things about Ptolus is that it's essentially an expression of the 3e rules. Monte Cook took the rules as physics and tried to extrapolate what a setting shaped by those physics would look like. I will be very curious to see how the world is modified by 5e rules, if in fact it is.

I also hope there will be PDFs. I don't think my bookshelf can endure a second copy of this.
 

Retreater

Adventurer
Was one of the more difficult settings I've ever tried to run. The reason I don't run urban adventures anymore. Might be better away from the power creep and crunch of 3.5.
 

mach1.9pants

Adventurer
One of my best purchases, lots of bits to steal. But I am a real city source book fan.
"The new Ptolus will release in two versions: one for 5e, and another for the Cypher System. The book will follow the format of the original as closely as possible, and retain all of its premium design features. The Ptolus Kickstarter campaign launches in February. "
 
I've been running a Ptolus/Praemal (the larger world) campaign since preordering the original edition and I've been a player in a Ptolus game for about a decade (to Retreater's point above, our group in that game is a special division of the city watch tasked with dealing with adventurer-level threats that ordinary watchmen can't handle).

It's a great, great setting.

In addition to being one of the main 3E internal playtest settings, where everything that was in 3E at release appears in Ptolus, it's also a steampunk Roman Empire that's in the first years of collapse. There's a three-way succession crisis, the knowledge of how technology works is rapidly fading, and that's to say nothing of the supernatural threats the players likely won't be aware of for quite some time.

You can play it as a strict dungeoneering setting -- that's what I do in my home game, where I typically play with my 12-year-old son, my 76-year old dad, my wife, and some friends -- or as an urban setting where three different crime families are at war. Or you can tackle the big cosmic-level threats to the world, where the machinations of a fallen demigod, devils, the undead and Cthulhu-esque threats all conspire to rip the world apart.

It's a lot, to be sure, but I don't think any one campaign is realistically going to do all of it. My dungeoneers will almost certainly never scratch the surface of the deep cosmic mysteries and threats, but will likely just do dungeon delving and have run-ins with the various thieves guilds when they cross paths. The online campaign I've been running for years is moving into the political realm as a way to let the cosmic stuff sneak up on them, but aren't likely to even notice the thieves wars or use the dungeons as anything other than something to travel through on their way to a drow city deep beneath Ptolus.

This book is going to be crazy expensive, but given how many years I've gotten out of the 3E version, I have no hesitation about backing the 5E one. (What my wife will say about a second one of these bricks, which will likely cost well above $100, remains to be seen.)
 

R_J_K75

Adventurer
Not buying the hard cover was one of my biggest RPG mistakes ever. I talked to him at Gen Con. He was signing copies. They were RIGHT THERE!

I wonder how much will be changed....I have the PDFs.....
Selling mine and the vinyl map was my biggest RPG mistake. It was extremely high quality for $100. Glad I'll have the chance to get a 5E copy.
 

Aldarc

Adventurer
This is tremendous news, both for fans of 5e and the Cypher System. Ptolus was easily one of the best books that came out of the 3Era. It was a cornucopia of resources for anyone wanting to run a D&D game in an urban setting, along with Keith Baker's book on Sharn.

This announcement also gives me a modicum of hope, however delusional, that Monte Cook Games will update some of the other back products from Malhavoc Press, particularly Arcana Evolved, for 5e. I'm curious what changed legally that gave Monte Cook the freedom to update Ptolus or other Malhavoc properties.
 

Aldarc

Adventurer
What was preventing him from doing it?
My understanding was that the main reason Monte Cook made Monte Cook Games rather than continue publishing from Malhavoc Press was due to his ex-wife effectively being the co-owner of Malhavoc Press. And it's noteworthy that Ptolus is coming out of Monte Cook Games rather than Malhavoc Press.
 

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