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General Tabletop Discussion
*Pathfinder & Starfinder
Pulling out someone elses weapon.
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<blockquote data-quote="IceBear" data-source="post: 215787" data-attributes="member: 1118"><p>Well, if they have rules for grabbing items out of someone's hands without using pickpockets, I don't see this as being at much different.</p><p></p><p>I don't like unnecessary restrictions. If a player comes up with a cool idea I'm not going to just say "NO". Thus, I'd follow the logic through</p><p></p><p>Option #1 Fighter:</p><p>1) Well, you need to get your hand on the hilt - touch attack</p><p>2) You need to pull it out, but he's going to try to move to block that, so make an opposed Dex check to see who's quicker. Tada</p><p></p><p>Option #2 Rogue:</p><p>Same as #1, unless the player says, I think I could do it easier with a pickpocket's check. Then I'd allow him to choose.</p><p></p><p>I don't consider this allowing fighters to crowd into a rogue's domain. The fighter will never do it without someone noticing and he has to make two rolls opposed to one to do it so the odds of failure are higher. It's just a means to allow PCs flexibilty.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 215787, member: 1118"] Well, if they have rules for grabbing items out of someone's hands without using pickpockets, I don't see this as being at much different. I don't like unnecessary restrictions. If a player comes up with a cool idea I'm not going to just say "NO". Thus, I'd follow the logic through Option #1 Fighter: 1) Well, you need to get your hand on the hilt - touch attack 2) You need to pull it out, but he's going to try to move to block that, so make an opposed Dex check to see who's quicker. Tada Option #2 Rogue: Same as #1, unless the player says, I think I could do it easier with a pickpocket's check. Then I'd allow him to choose. I don't consider this allowing fighters to crowd into a rogue's domain. The fighter will never do it without someone noticing and he has to make two rolls opposed to one to do it so the odds of failure are higher. It's just a means to allow PCs flexibilty. IceBear [/QUOTE]
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Pulling out someone elses weapon.
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