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General Tabletop Discussion
*TTRPGs General
Putting a positive spin on the PDF debacle
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<blockquote data-quote="aboyd" data-source="post: 4755109" data-attributes="member: 44797"><p>I wanted to thank everyone posting in this thread:</p><p></p><p><a href="http://www.enworld.org/forum/general-rpg-discussion/254265-necromancer-games-adventures-worth-getting-avoiding.html" target="_blank">http://www.enworld.org/forum/general-rpg-discussion/254265-necromancer-games-adventures-worth-getting-avoiding.html</a></p><p></p><p>...because it led to me purchasing a bunch of Necromancer stuff. I got the Mother of All Encounter Tables (so far, meh), Trouble at Durbenford, Grey Citadel, The Vault of Larin Karr, and The Book of Taverns (actually pretty OK for a silly thing that not many DMs would buy -- I really like the tavern with a fighting ring built around an extraplanar portal). I also got En World's "Tournaments, Fairs, and Taverns." I'm liking the rules for races, which I might adapt for chase scenes, too. I kinda hoped for better work on the games of chance, though. There's a Pathfinder module called "Shadow in the Sky" which has a couple pages on gambling, and manages to cram in 4 good games with the odds explained. And those games are fun for everyone at the table. So I hoped for as much with the En World PDF. Didn't quite get what I wanted out of it yet, but happily I've only skimmed it. I'm hoping that as I read it in detail, good things become apparent.</p><p></p><p>Thanks to all the companies for putting their stuff on sale. Enjoy my money. I know I'll enjoy the modules!</p></blockquote><p></p>
[QUOTE="aboyd, post: 4755109, member: 44797"] I wanted to thank everyone posting in this thread: [url]http://www.enworld.org/forum/general-rpg-discussion/254265-necromancer-games-adventures-worth-getting-avoiding.html[/url] ...because it led to me purchasing a bunch of Necromancer stuff. I got the Mother of All Encounter Tables (so far, meh), Trouble at Durbenford, Grey Citadel, The Vault of Larin Karr, and The Book of Taverns (actually pretty OK for a silly thing that not many DMs would buy -- I really like the tavern with a fighting ring built around an extraplanar portal). I also got En World's "Tournaments, Fairs, and Taverns." I'm liking the rules for races, which I might adapt for chase scenes, too. I kinda hoped for better work on the games of chance, though. There's a Pathfinder module called "Shadow in the Sky" which has a couple pages on gambling, and manages to cram in 4 good games with the odds explained. And those games are fun for everyone at the table. So I hoped for as much with the En World PDF. Didn't quite get what I wanted out of it yet, but happily I've only skimmed it. I'm hoping that as I read it in detail, good things become apparent. Thanks to all the companies for putting their stuff on sale. Enjoy my money. I know I'll enjoy the modules! [/QUOTE]
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Putting a positive spin on the PDF debacle
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