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Q'Barra: Facing Truth Chapter 2
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<blockquote data-quote="Pebele" data-source="post: 3670858" data-attributes="member: 30889"><p>Seeing no other way to disarm the trap, Sepoto very carefully cuts through the trip wire and jumps back. An arrow thuds in to the closed door, sending splinters to the ground, but harming no one in the hall.</p><p></p><p>Once the trap has been triggered, the door is pushed open and the group faces three bandits, who are in what appears to be a barracks. There are sleeping rolls strewn about the floor haphazardly, but no other furniture.</p><p></p><p><span style="color: DimGray">(Based on the descriptions from the party, I tried to arrange everyone as best I could. Please let me know if I made any gross errors.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Neither side has an advantage. So, please roll for initiative, and make your first round actions. I'm sure Kaelan would have been warned the door was opening, so his potion was drank.)</span></p><p><img src="http://i173.photobucket.com/albums/w80/Pebele/DnD/barrackfighta.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Key:</p><p>Red: Trebuchet</p><p>Orange: Sepoto</p><p>Yellow: Darrick</p><p>Green: Charles</p><p>Blue: Kaelan</p><p>Pink: Catherine</p><p>Teal: Bandit 8 (human)</p><p>Black: Bandit 9 (human)</p><p>White: Bandit 10 (dwarf)</p></blockquote><p></p>
[QUOTE="Pebele, post: 3670858, member: 30889"] Seeing no other way to disarm the trap, Sepoto very carefully cuts through the trip wire and jumps back. An arrow thuds in to the closed door, sending splinters to the ground, but harming no one in the hall. Once the trap has been triggered, the door is pushed open and the group faces three bandits, who are in what appears to be a barracks. There are sleeping rolls strewn about the floor haphazardly, but no other furniture. [COLOR=DimGray](Based on the descriptions from the party, I tried to arrange everyone as best I could. Please let me know if I made any gross errors. Neither side has an advantage. So, please roll for initiative, and make your first round actions. I'm sure Kaelan would have been warned the door was opening, so his potion was drank.)[/COLOR] [IMG]http://i173.photobucket.com/albums/w80/Pebele/DnD/barrackfighta.jpg[/IMG] Key: Red: Trebuchet Orange: Sepoto Yellow: Darrick Green: Charles Blue: Kaelan Pink: Catherine Teal: Bandit 8 (human) Black: Bandit 9 (human) White: Bandit 10 (dwarf) [/QUOTE]
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