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Q'Barra: Facing Truth Chapter 2
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<blockquote data-quote="EvolutionKB" data-source="post: 3715912" data-attributes="member: 47833"><p><strong>Kaelan</strong></p><p></p><p>Kaelan looks at Durcerne and says confidently. <span style="color: RoyalBlue">"Death in not the end, my brother waits for me on the other side. I have no fear of death. I live for battle."</span></p><p></p><p>As he strides along he nods at Sepoto, <span style="color: RoyalBlue">"Indeed a good plan, but I think it hitting the heavily armored with the alchemist's fire and such will possibly distract the dim witted lizard man. If you do not agree, I will take a few flasks from you, I can throw two rather easily at the thing."</span></p><p></p><p>[sblock=ooc]I am really trying to stress the use of alchemist's fire against the heavily armored. They probably have an AC between 20 and 25. That is hard for me to hit. Touch attacks from the alchemists fire/frost/shock would work best. Charles and Sepoto can do the most damage per flask because of sudden strike, skirmish, and favored enemy. Hitting the bodyguard(or priest) with it in the first round I think would be the best option. We are talking for Sepoto 3d6 damage on the initial hit plus a full round action to extinguish or take another 1d6. If Charles can get skirmish(including FE), we are looking at 2d6+2 with the same in the second round. If I throw two as well that is another 2d6+4 plus 2d6 more a round later. Total against one enemy 7d6+6 in the first round and an additional 4d6 the second round. Seems pretty good to me. Afterword everybody else can mop up.[/sblock]</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 3715912, member: 47833"] [b]Kaelan[/b] Kaelan looks at Durcerne and says confidently. [COLOR=RoyalBlue]"Death in not the end, my brother waits for me on the other side. I have no fear of death. I live for battle."[/COLOR] As he strides along he nods at Sepoto, [COLOR=RoyalBlue]"Indeed a good plan, but I think it hitting the heavily armored with the alchemist's fire and such will possibly distract the dim witted lizard man. If you do not agree, I will take a few flasks from you, I can throw two rather easily at the thing."[/COLOR] [sblock=ooc]I am really trying to stress the use of alchemist's fire against the heavily armored. They probably have an AC between 20 and 25. That is hard for me to hit. Touch attacks from the alchemists fire/frost/shock would work best. Charles and Sepoto can do the most damage per flask because of sudden strike, skirmish, and favored enemy. Hitting the bodyguard(or priest) with it in the first round I think would be the best option. We are talking for Sepoto 3d6 damage on the initial hit plus a full round action to extinguish or take another 1d6. If Charles can get skirmish(including FE), we are looking at 2d6+2 with the same in the second round. If I throw two as well that is another 2d6+4 plus 2d6 more a round later. Total against one enemy 7d6+6 in the first round and an additional 4d6 the second round. Seems pretty good to me. Afterword everybody else can mop up.[/sblock] [/QUOTE]
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