• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Q'Barra: Into the Emerald Forest

Sanae had been sleeping fitfully before she was awakened by Eff Flat, so it was easy for her to shake off sleep's hold. Once she was facing the visitor, she was wide awake and on full alert, her weapon at her side.

At first she does not speak, she listens to Aldinis and looks the woman over. After she had introduced herself, Sanae moved closer to her and focused her full attention on the woman, trying to detect the taint of Evil on her. (OOC: Sanae is using her "detect evil" ability)

"I am Sanae Jarnell. Was it you who sent the message to us earlier?"

Still on guard, Sanae remains standing and waits to see how this meeting will play out.
 

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Erin

Still a bit groggy from the nightmare, Erin tries desparately to focus on the stranger's words. Wait, did she say the Prophecy? Why does that sound familiar?

OOC: Any information on the Prophecy:
Knowledge (arcana) 22
Knowledge (the planes) 18


Erin waits for Aldinis' response to Sanae's questions, but slowly moves over to the table where her backpack and morningstar rest. She can't seem to be rid of the violent images that came to her tonight, as she forces down an irrational fear that they signify bad times ahead.

OOC: BTW, Urko, that nightmare scene was awesome! I couldn't help but chuckle at work when reading the thundering becoming Eff Flat's tapping...
 

After being awakened by Eff Flat, and realizing the he had said through the window. Xavier grabbed his sword and proceeded out to the area where they were gathering. After hearing Aldinis introduce herself, Xavier simply said "I'm Xavier. Forgive me for the blade, but I think it's hard to trust someone coming in through a window in the middle of the night. I'm funny like that." Xavier waits cautiously for Aldinis to make the next move.
 

'he has no name' warforged warrior

Shadows lurch across the park as the bolt illuminates the area briefly.

The warforged considers the trio, the threat, and the response. He looks at the dog, who looks at the warforged, then at the small group across the stream, then back at the warforged. A low growl rumbles up from within.

"You are always spoiling for a fight. It will get you in trouble one day," he says quietly to the animal. The warforged sighs and climbs to his feet.

"Heel."

He turns and strides towards the bridge. He pulls a sunrod from his the case at his side as he moves, but hold off on striking it for the moment.

"Run along little ones before I let loose the dog of war."

ooc: Initiative (1d20+6=20)
Moving towards H14. Two move actions I suppose.
 

Dockside encounter, round 1 (Borden, ‘he has no name’)

Round 1 Summary

‘He has no name’ strides confidently across the bridge, his faithful hound trotting along behind. Borden backs into a tree and the second kobold, panicking at his approach, fires wildly. The bolt comes nowhere close to hitting and disappears into the night. The kobold backs away a bit and reloads. His companion with the necklaces turns in surprise at the approach of the warforged and dog. Shaken, but not fearful, he actually moves towards the newcomers, chanting and hurling a handful of sand in their direction. Each grain seems to come to life and they form a riotous whirlwind of color that engulfs ‘he has no name’ and his dog. The dog barks furiously.

‘he has no name’ must make a Will save before he acts. I rolled for the dog – he made it.


|_|A B C D E F G H I J K L M N O P Q R S T
01|_|_|_|_|_|_|_|_|_|s|s|_|t|_|_|_|_|_|t|_|
02|_|_|_|_|t|_|t|_|_|s|s|_|_|_|_|t|_|_|_|_|
03|_|_|t|_|_|_|_|_|s|s|_|t|_|_|_|_|_|_|_|_|
04|_|_|_|_|_|_|_|_|s|s|_|_|_|_|t|_|t|_|_|_|
05|_|_|_|_|_|_|_|_|s|s|_|_|_|_|_|_|_|_|_|_|
06|_|_|t|_|_|_|_|s|s|_|_|_|t|_|_|_|_|_|t|_|
07|_|_|_|_|_|_|s|s|_|_|_|_|_|_|_|_|_|_|_|_|
08|_|_|_|_|_|s|s|_|_|_|_|t|_|2|t|_|_|_|_|_|
09|_|_|_|_|_|s|s|_|_|_|_|_|_|_|_|_|_|_|t|_|
10|_|_|_|_|t|s|s|_|_|_|t|D|_|_|_|_|t|_|_|_|
11|_|_|_|_|_|_|s|s|_|_|_|_|_|_|_|_|_|_|_|_|
12|_|_|_|t|_|_|s|s|_|_|_|_|_|t|_|_|_|_|_|_|
13|_|_|_|_|_|_|_|s|s|_|t|_|_|_|_|_|_|_|_|_|
14|_|_|_|_|t|_|W|H|b|1|_|_|_|_|_|_|t|_|_|t|
15|_|_|_|_|_|_|s|s|_|_|_|t|_|_|t|_|_|_|_|_|
16|_|_|_|_|_|s|S|_|_|_|_|_|_|_|_|_|_|_|_|_|
17|_|_|_|s|s|s|_|_|t|_|t|_|_|_|_|_|_|t|_|_|
18|s|s|s|s|s|_|_|t|_|_|_|_|_|_|t|_|_|_|_|_|
19|s|s|s|s|_|_|t|_|_|_|_|_|_|_|_|_|t|_|_|_|
20|_|_|_|_|_|_|_|_|_|_|_|t|_|_|_|_|_|_|_|_|

| | = 5 feet
t = tree
s = stream
b = bridge

D = Devian
H = He Has No Name
W = wardog
1 = Kobold 1
2 = Kobold 2
 
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The Prophecy

Erin searches her memory. She recalls some mention of the Prophecy during some of her first lessons in Arcane Theory. The dragons of Argonnessen have apparently discerned, or are in the process of discerning, the entire course of history, until the ultimate fate of the universe. Some say they have it written somewhere in a huge book, others that they hold it in their minds to keep it out of the hands of the so-called lesser races. Any bits and pieces that have been revealed are always cryptic.

OOC: Glad you enjoyed the dream!
 
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Aldinis (Eff Flat, Erin, Sanae, Xavier)

Aldinis looks calmly at Xavier. ”I understand. Please, feel free to keep it in your hand if it makes you feel safe.”

Sanae can sense no taint of darkness in Aldinis, but still does not feel totally at ease in her presence. Aldinis nods at Sanae’s question. ”Yes, I could not risk being seen making contact. And I wanted to be sure I had your permission before coming. I have a heavy burden to pass on.”

She examines each of you gravely in turn. ”A soldier, locked in deadly battle with himself. A warrior of the Flame, full of compassion for all but herself. A child of privelege, torn from everything she ever knew and loved. A constructed being, touched by music and more. But you are not all here. There are two more. A warforged with no identity and an empty spot in his soul. A holy man reliving the glory days of his youth.” She speaks as if reciting from memory. Her authoritative manner passes and she bites her lip uncertainly. ”No matter. I am here now, we must proceed.”

Aldinis sheds her cloak and sits. Underneath, she is wearing a simple moss green tunic and light brown breeches. There is a leather tube slung on her back, similar to a quiver, which she shrugs off and sets in her lap. Each of you feels a strange rising of anticipation as she opens the tube and pulls out a cloth bundle and those of you with hearts find them racing.

She unfolds the cloth and the room is instantly bathed in a green light. What she has uncovered is a short rod made of a brilliant green crystalline material. Perhaps it’s an emerald – if so, its value is beyond calculation. The object is about eighteen inches long and four inches wide, bulging to six inches at each end. Once side is perfectly smooth and flat; it looks as if a vaguely barbell-shaped gemstone had been cut in half.

All of you are filled with an almost unbearable feeling of joy. Even Eff Flat feels it – he perceives it as the most beautiful melody ever performed, made solid. The humans look at one another and Aldinis with flushed faces and notice that she does not seem to be affected.

OOC: I based Aldinis' physical description in the previous post on a fairly well known Scottish actress. 100 XP reward if you can tell me who it is.
 
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Identifying the object

Erin has never encountered an object quite like this before. If it is a weapon, its use is not apparent - certainly it would be awkward to try to strike someone with. The only definitive determination she can make about it at this point is that it is not a dragonshard. It creates no aura consistent with casting spells, but she would need to hold and examine it more closely to tell if magic is woven into it. (Read: she has to pick it up to use her Artificer Knowledge)
 

Erin

Erin is awash in the emotions generated by this stranger, unsure as to her intentions, but feeling pretty good nonetheless... "what.... what are you doing..."
 

Into the Woods

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