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<blockquote data-quote="Jacob" data-source="post: 5386335" data-attributes="member: 98644"><p>I first considered writing this via a blog at some point, but I suppose there's no harm in writing about it now and revising later. Helps clear the head a little. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>It was a brand new game, and only lasted two sessions due to the outburst that occurred. The premise of the game to give the PCs situations where it was plainly obvious outright confrontation would get them killed. There was going to be silliness thrown in as well, and an intended attitude of not taking it too seriously or over thinking it.</p><p></p><p>Which is why the cook of the famous restaurant serving humans for dinner was a Balor. No no, don't worry, they took care of him just fine. They managed to convince him they were putting on a play of good cop bad cop, with him being the scared and helpless criminal face first on the table. A coup de grace from his vorpal hand axe took care of him...and them, and the rest of the restaurant as the Balor exploded.</p><p></p><p>They met Heironeous in the afterlife (could have been any god, but because one of the PCs sought him out for help against the Balor...worked out well enough). He thanked them for what they did, and was willing to bring them back to life...if they accepted his <em>quest</em>, and revive 30 select people from that Balor explosion for some unknown reason. They resisted a bit, and then Heironeous smiled (for I know one of the players enjoyed his PS3), and stated that for every 10 they brought back, they would get a trophy (bronze, silver, gold). It was quipped if there would be a platinum, to which I smiled some more and said yes, but it would be a secret who that 31st person was. They accepted, and were brought back via True Resurrection.</p><p></p><p>This is of course where things got whack. During the entire conversation with Heironeous, they thought they were being given a quest, not a "Quest" quest. If they had asked questions regarding it as such, he would have told them. And as far as I remember from that conversation, I didn't contradict myself, or misspeak in response to their questions. If I did, I regret so much, but because I'm sure I didn't, all I can really do is hang my head in shame as the PC realizes he's under a Quest spell and bluntly says he's not playing anymore if that's what happened.</p><p></p><p>Was screamed at for 30 minutes about how a LG god would never do that (even though Paladins sometimes <strong>ask </strong>to be given a Quest, and this PC was considering to become a Paladin at some point), how I didn't appreciate what he was doing in the game (actually found him to be funny if just a little different from what I've done), and how it's wrong to kill PCs who have so much effort and work put into them. Which I head desk over, because what do you say to the PC who knows a door is trapped, then proceeds to walk into said door and die? Do you scream at the DM as well when you roll low and he rolls high? This PC was told he would be given a Quest, and Heironeous didn't lie: the PC just forgot to ask what that meant.</p><p></p><p>The game fell apart after that, with one PC immediately saying she was done, and another saying he would rather play another game on the same night...run by the guy who refused to play a PC under a Quest. So yes, that really hurt, but I suppose I can be proud of standing my ground. And for the record, they didn't have to take the quest either. The afterlife is full of adventure, and Heironeous is more than willing to Plane Shift the rest of the living party to the other two that died as they traveled the Outlands towards the Spire (or away? though we will never know, now will we?).</p><p></p><p>What does y'all think on what went down?</p></blockquote><p></p>
[QUOTE="Jacob, post: 5386335, member: 98644"] I first considered writing this via a blog at some point, but I suppose there's no harm in writing about it now and revising later. Helps clear the head a little. :p It was a brand new game, and only lasted two sessions due to the outburst that occurred. The premise of the game to give the PCs situations where it was plainly obvious outright confrontation would get them killed. There was going to be silliness thrown in as well, and an intended attitude of not taking it too seriously or over thinking it. Which is why the cook of the famous restaurant serving humans for dinner was a Balor. No no, don't worry, they took care of him just fine. They managed to convince him they were putting on a play of good cop bad cop, with him being the scared and helpless criminal face first on the table. A coup de grace from his vorpal hand axe took care of him...and them, and the rest of the restaurant as the Balor exploded. They met Heironeous in the afterlife (could have been any god, but because one of the PCs sought him out for help against the Balor...worked out well enough). He thanked them for what they did, and was willing to bring them back to life...if they accepted his [I]quest[/I], and revive 30 select people from that Balor explosion for some unknown reason. They resisted a bit, and then Heironeous smiled (for I know one of the players enjoyed his PS3), and stated that for every 10 they brought back, they would get a trophy (bronze, silver, gold). It was quipped if there would be a platinum, to which I smiled some more and said yes, but it would be a secret who that 31st person was. They accepted, and were brought back via True Resurrection. This is of course where things got whack. During the entire conversation with Heironeous, they thought they were being given a quest, not a "Quest" quest. If they had asked questions regarding it as such, he would have told them. And as far as I remember from that conversation, I didn't contradict myself, or misspeak in response to their questions. If I did, I regret so much, but because I'm sure I didn't, all I can really do is hang my head in shame as the PC realizes he's under a Quest spell and bluntly says he's not playing anymore if that's what happened. Was screamed at for 30 minutes about how a LG god would never do that (even though Paladins sometimes [B]ask [/B]to be given a Quest, and this PC was considering to become a Paladin at some point), how I didn't appreciate what he was doing in the game (actually found him to be funny if just a little different from what I've done), and how it's wrong to kill PCs who have so much effort and work put into them. Which I head desk over, because what do you say to the PC who knows a door is trapped, then proceeds to walk into said door and die? Do you scream at the DM as well when you roll low and he rolls high? This PC was told he would be given a Quest, and Heironeous didn't lie: the PC just forgot to ask what that meant. The game fell apart after that, with one PC immediately saying she was done, and another saying he would rather play another game on the same night...run by the guy who refused to play a PC under a Quest. So yes, that really hurt, but I suppose I can be proud of standing my ground. And for the record, they didn't have to take the quest either. The afterlife is full of adventure, and Heironeous is more than willing to Plane Shift the rest of the living party to the other two that died as they traveled the Outlands towards the Spire (or away? though we will never know, now will we?). What does y'all think on what went down? [/QUOTE]
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