If the pcs manage to free the Final Phoenix, they each receive two boons from it; if they succeed at leaving Fray's amulet around its neck, each of them receives two boons from Maltar.
Phoenix Boons
BRILLIANT HALO --- Level 26 Rare
With a thought, you shed brilliant light.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (At Will): Minor action. Effect: You glow with brilliant light for an hour or until you spend a minor action to deactivate this ability. You shed bright light in a 20 square radius and dim light for 10 squares beyond. While you glow, non-blind creatures have a -1 penalty on melee attacks against you, and any creature with vulnerable radiant that ends its turn adjacent to you takes 0 radiant damage.
BURNING AURA --- Level 26 Rare
You burn with a halo of fire.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter * Fire): Standard action. Each adjacent enemy takes 10 fire damage. In addition, until the end of your next turn, you gain an aura 2. Any enemy that enters or ends its turn in the aura takes 10 fire damage once per round. Sustain minor: The aura persists until the end of your next turn.
FLAMING FLIGHT --- Level 26 Rare
Suddenly, flames envelop you, carrying you through the air.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter * Fire): Move action. You fly 10 squares. If you are not on the ground at the end of this flight, you fall. In addition, either each creature adjacent to your starting space or each creature adjacent to your ending space takes 20 fire damage.
HEALING AURA --- Level 26 Rare
A brilliant aura of healing energy springs into being around you.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily * Healing): Minor action. You gain an aura 4 that lasts until the end of your next turn. Each time an ally starts its turn in the aura, it regains 10 hit points. Sustain minor: The aura persists until the end of your next turn.
HEROIC SACRIFICE --- Level 26 Rare
Suddenly, flames envelop you, carrying you through the air.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter * Healing): Immediate Interrupt. Trigger: An ally within 3 squares is hit by an attack that does not hit you. Effect: You shift to the triggering ally's space and slide that ally 5 squares to a space at least 3 squares from its starting space. The triggering attack hits you instead of the ally. You may spend a healing surge and apply the resulting healing either to yourself or to the triggering ally, and you may apply the damage from the triggering attack first if you wish.
RISE FROM THE ASHES --- Level 26 Rare
Death is not the end.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily): Trigger: You die. Effect (No Action; Reaction): You return to life at full hit points and stand up as a free action. If you had at least one healing surge remaining, you lose a healing surge.
RESTORATIVE TOUCH --- Level 26 Rare
Your touch offers surcease from a variety of ills.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily): Minor action. Effect: You touch one creature within your melee touch range. All conditions and effects of your choice on that target end and the target gains temporary hit points equal to your Wisdom, Constitution or Charisma score.
RIGHTEOUSNESS --- Level 26 Rare
The Final Phoenix gives you extra power to strike down evil.
Lvl 26 --- 1,125,000 gp
Divine Boon
Property: You gain a +2 bonus to attack rolls against evil creatures.
STORM OF THE PHOENIX --- Level 26 Rare
You burn with a halo of fire.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily * Fire, Radiant): Standard action. Attack: Area burst 2 within 10 squares (each creature in burst); Intelligence, Wisdom or Charisma + 10 vs. Reflex. Hit: 6d10+5 fire and radiant damage.
TORCH OF VILLAINY --- Level 26 Rare
At your gesture, an enemy burst into flame like a torch, igniting other evildoers near it.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter * Fire): Standard action. Effect: One creature within 10 squares gains ongoing 15 fire damage (save ends). Aftereffect: Ongoing 10 fire damage (save ends). In addition, at the start of each of the target's turns, any evil adjacent creatures gain ongoing 10 fire damage (save ends).
Maltar's Boons
ASSASSIN'S COUP --- Level 26 Rare
With the skill of a practiced assassin, you deliver a finishing blow to the target.
Lvl 26 --- 1,125,000 gp
Divine Boon
Property: Whenever you reduce an enemy to 20 hit points or less with a melee attack, you instead reduce that enemy to 0 hit points.
DARING TELEPORTATION --- Level 26 Rare
You risk an uncontrolled teleport.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily): Minor action. Effect: Until the end of your next turn, you do not need line of sight to teleport. If you teleport into an occupied space, you are ejected to the nearest unoccupied space, taking 6d10 damage in the process. Sustain minor: The effect persists until the end of your next turn.
DIABOLIC AID --- Level 26 Rare
At your command, a quartet of diabolic soldiers appear to aid you.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily * Summoning): Standard action. Effect: You summon 4 legion devil spearmen to aid you; they remain until the end of the encounter. Each is a level 26 minion soldier, has resist 15 fire, AC 42, other defenses 38, speed 6 and threatening reach. You can spend a minor action to have each one or more of the minions, up to all of them, walk, run, crawl, stand up, climb or drop prone (each can take a different action). You can also spend a standard action to have one or more of the minions, up to all of them, each make a basic attack: Melee 2 (one creature); +31 vs. AC; 17 damage, and the target is slowed until the end of its next turn. The devil minions may make opportunity attacks of their own volition, but when one uses an opportunity attack, it counts against your limit of opportunity actions on that turn. (Thus, only one of them may make an opportunity attack on any one turn.)
FALSE FACE --- Level 26 Rare
You change, disguising yourself.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily): Minor action. Effect: You change your form into that of a humanoid of any race or sex within two size categories of your own. You can choose your appearance, including impersonating another creature. You gain a +10 bonus on Bluff checks made to impersonate a specific creature. The false face lasts up to 4 hours or until you dismiss it with a free action.
LOYALTY --- Level 26 Rare
When an enemy tries to seize control of you or your allies, the loyalty you feel for each other helps throw off their control.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter): Immediate interrupt. Trigger: A power or effect makes you or an ally within 10 squares take an action you don't wish to take. Effect: The target does not take the triggering action.
MALTAR'S RESILIENCE --- Level 26 Rare
You can sometimes withstand the harshest conditions.
Lvl 26 --- 1,125,000 gp
Divine Boon
Property: You are immune to poison and to powers with the Charm keyword.
Power (Daily): Minor action. Effect: Make a saving throw with a +5 bonus.
MASTER OF THE ARCANE --- Level 26 Rare
Maltar's power rushes through you, allowing you to perform a ritual with unbelievable speed.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily): Standard action. Effect: You perform a ritual of half your level or less, provided its normal casting time is 1 hour or less and its associated skill is Arcana. You may choose to substitute one of your healing surges per tier for the normal ritual components for the ritual, though you must still have any required foci and spend any other costs normally.
MURDEROUS SKILL --- Level 26 Rare
You are deadly when you have the advantage against your foe.
Lvl 26 --- 1,125,000 gp
Divine Boon
Property: When you have combat advantage, you score a critical hit on an 18-20 and gain a bonus of +2d8 to critical severity.
POISONED MISSILES --- Level 26 Rare
With a gesture, you unleash a volley of poisoned magic missiles.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter): Standard action. Attack: Ranged 20 (one, two or three creatures); Dexterity, Intelligence or Charisma + 10 vs. Reflex. Hit: 2d12 poison damage, and ongoing 15 poison damage (save ends).
SCARLET EYE OF MALTAR --- Level 26 Rare
Your eyes turn scarlet, granting you supernatural powers of perception.
Lvl 26 --- 1,125,000 gp
Divine Boon
Property: You gain a +3 bonus to Perception checks. In addition, you ignore the effects of concealment, total concealment and invisibility.
SCORN --- Level 26 Rare
Your contempt is more crushing than many hammers.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Daily): Minor action. Effect: Choose one enemy that you can see. That enemy is crushed by your scorn (save ends). While crushed by your scorn, it suffers a -5 penalty to attacks and skill checks and cannot recharge powers.
VANISH --- Level 26 Rare
With a sneer, you vanish just before an attack lands.
Lvl 26 --- 1,125,000 gp
Divine Boon
Power (Encounter): Immediate interrupt. Trigger: An attack hits you. Effect: You turn invisible until the end of your next turn and shift 3 squares, and the triggering attack misses you.