Thank you good to know. That actually makes crits quite strong in LU, which will increase the deadliness of certain encounters. As someone who has really be hankering for more challenge in the system that is something I eagerly look forward to.RAW it's the latter, but doing the former doesn't break anything.
Kinda hope it's this one. I have never liked the concept of crits being able to be weaker than a regular hit.Is it double everything, including modifiers?
For example, if you normally roll 2d6+4 on a hit, does it become (2d6+4)x2, or is it (2d6)x2+4?
We already know that LU doubles everything on a crit, so based on what Morris said earlier it should be.For example, if you normally roll 2d6+4 on a hit, does it become (2d6+4)x2, or is it (2d6)x2+4?
as it should have been from the start.We already know that LU doubles everything on a crit, so based on what Morris said earlier it should be.
(2d6+4) x2
Aka you roll the damage, add all modifiers, and then double.