FitzTheRuke
Legend
I don’t think it’s as rare as people think.
If your doing non stop adventuring in your campaign, then sure. But I feel that a good amount of games have breaks between adventurers or a bit of downtime periodically. And so yeah it’s wouldn’t be hard at all to have pockets full of poison or special herbs.
Yeah, if its useful stuff, and a player creates a ranger or druid (say) who has nothing better to do? Sure, they might try that will much of their downtime. I guess in that case I'd come up with an average gained and modify it by a single roll, rather than having them roll eight times for an eight-hour herb-hunt.