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Question About Keen Weapons
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<blockquote data-quote="Tovec" data-source="post: 6240682" data-attributes="member: 95493"><p>(Bold for emphasis.)</p><p></p><p>Light <strong>Melee </strong>Weapons / Cost / Dmg (S) / Dmg (M) / Critical / Range / Weight / Type / Special / Source</p><p>Dagger / 2 gp / 1d3 / 1d4 / 19–20/×2 / 10 ft. / 1 lb. / P or S / — / CRB</p><p></p><p></p><p>Please note, dagger is a light MELEE weapon. It also qualifies as Piercing or Slashing. So, it qualifies for Keen.</p><p></p><p></p><p><strong>Keen</strong>:</p><p>This ability doubles the threat range of a weapon. Only piercing or slashing melee weapons can be keen. If you roll this special ability randomly for an inappropriate weapon, reroll. This benefit doesn't stack with any other effects that expand the threat range of a weapon (such as the keen edge spell or the Improved Critical feat).</p><p></p><p></p><p>An example of a ranged weapon would be:</p><p></p><p></p><p><strong>Ranged </strong>Weapons / Cost / Dmg (S) / Dmg (M) / Critical Range / Weight / Type / Special / Source</p><p>Crossbow, light / 35 gp / 1d6 / 1d8 / 19–20/×2 / 80 ft. / 4 lbs. / P / — / CRB</p><p></p><p></p><p>Which clearly says RANGED for its category, which does not qualify even though it is Piercing.</p><p></p><p></p><p>That is how you can tell anyway. Starknives are Light MELEE (martial) Weapons (I checked). As such they qualify for keen as well, even though you throw them. It doesn't seem like an oversight, they don't <em>become </em>ranged (category) weapons just because they are thrown. They remain melee weapons that have a range increment, that is all.</p><p></p><p>Sources from PF SRD:</p><p><a href="http://www.d20pfsrd.com/equipment---final/weapons" target="_blank">http://www.d20pfsrd.com/equipment---final/weapons</a></p><p><a href="http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/keen" target="_blank">http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/keen</a></p></blockquote><p></p>
[QUOTE="Tovec, post: 6240682, member: 95493"] (Bold for emphasis.) Light [B]Melee [/B]Weapons / Cost / Dmg (S) / Dmg (M) / Critical / Range / Weight / Type / Special / Source Dagger / 2 gp / 1d3 / 1d4 / 19–20/×2 / 10 ft. / 1 lb. / P or S / — / CRB Please note, dagger is a light MELEE weapon. It also qualifies as Piercing or Slashing. So, it qualifies for Keen. [B]Keen[/B]: This ability doubles the threat range of a weapon. Only piercing or slashing melee weapons can be keen. If you roll this special ability randomly for an inappropriate weapon, reroll. This benefit doesn't stack with any other effects that expand the threat range of a weapon (such as the keen edge spell or the Improved Critical feat). An example of a ranged weapon would be: [B]Ranged [/B]Weapons / Cost / Dmg (S) / Dmg (M) / Critical Range / Weight / Type / Special / Source Crossbow, light / 35 gp / 1d6 / 1d8 / 19–20/×2 / 80 ft. / 4 lbs. / P / — / CRB Which clearly says RANGED for its category, which does not qualify even though it is Piercing. That is how you can tell anyway. Starknives are Light MELEE (martial) Weapons (I checked). As such they qualify for keen as well, even though you throw them. It doesn't seem like an oversight, they don't [I]become [/I]ranged (category) weapons just because they are thrown. They remain melee weapons that have a range increment, that is all. Sources from PF SRD: [URL]http://www.d20pfsrd.com/equipment---final/weapons[/URL] [URL]http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/keen[/URL] [/QUOTE]
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