iwatt
First Post
My players stay out.
For example, Let's say I want to stat out the largest Dire Bear ever. That means that it gains 24 HD (36 HD total) and becomes Huge. Reading straight from the table, this guy gets:
+18 BAB
+12 F/R/W (all good saves for the Dire Bear)
+8 Str -2 Dex +4 Con +3 NA -1 AT/AC (Huge)
8 feats
and 6 abilities increases. (I think I'll just go heavily on Wisdom....he is the Baddest Bear Ever...somehow he has to be cunning)
Also...CR=16 (7 + 1(Size) +8 (24 HD))
I've got three questions finally:
1) Can you increase Monster BAB over 20? what's the limit for saving throws? I havebn't studied the epic rules.
2)Am I missing anything?
3) What feats would you take for this creature?
Background: He's the child of a Legendary bear slain by an Uthgardt Hero 500 years ago. The PCs are tracking the hero's ghost down. The clue they must find is of course hidden in the lair of the Bear.
For example, Let's say I want to stat out the largest Dire Bear ever. That means that it gains 24 HD (36 HD total) and becomes Huge. Reading straight from the table, this guy gets:
+18 BAB
+12 F/R/W (all good saves for the Dire Bear)
+8 Str -2 Dex +4 Con +3 NA -1 AT/AC (Huge)
8 feats
and 6 abilities increases. (I think I'll just go heavily on Wisdom....he is the Baddest Bear Ever...somehow he has to be cunning)
Also...CR=16 (7 + 1(Size) +8 (24 HD))
I've got three questions finally:
1) Can you increase Monster BAB over 20? what's the limit for saving throws? I havebn't studied the epic rules.
2)Am I missing anything?
3) What feats would you take for this creature?
Background: He's the child of a Legendary bear slain by an Uthgardt Hero 500 years ago. The PCs are tracking the hero's ghost down. The clue they must find is of course hidden in the lair of the Bear.