Byrons_Ghost
First Post
Wanted to see if I could get a little help from the boards here. I'm working on an experiment in letting some of the players take over narrative bits and pieces, such as in games like Adventure when they spend drama points (or whatever it is that Adventure calls them).
If anyone is familiar with games which have these sort of rules, could you post a brief outline of how it works in the game, and maybe how it worked out in tabletop play for your group? I'm basically just looking to get a feel for what systems out there do this sort of thing, and how it works in them. Thanks!
If anyone is familiar with games which have these sort of rules, could you post a brief outline of how it works in the game, and maybe how it worked out in tabletop play for your group? I'm basically just looking to get a feel for what systems out there do this sort of thing, and how it works in them. Thanks!