jester47
First Post
So I have been thinking of replacing the magic system with one derived from the one in Grim Tales. Largely make it a skill/burn limitation rather than a slot limitation. In this system, Wizards, Druids, and Clerics would be able to cast any spell they know as many times as they can successfully make the casting check and not run out of strength. While sorcerers would get an increased resistance to burn I am having a devil of a time coming up with a way to determine how many spells they learn. Whats the point of being a wizard when you can be a sorcerer and learn as many spells and cast more. So looking at the chart for spells, the character can learn normally 43 spells over a 20 level career. So I was thinking that it should be somthing like a 1d4 new spells every level gained.
Does this sound fair? Should it be a constant number? Like 2 + cha?
Suggestions are appreciated.
Aaron.
Does this sound fair? Should it be a constant number? Like 2 + cha?
Suggestions are appreciated.
Aaron.