Question about Rock Crusher weapon

ShadowMaster

First Post
I plan to play a dwarf and to specialise him in Rock Crusher weapon. Since he has to use a full round action, even for a single strike, I would like to be able to store that weapon somewhere and draw it only when necessary.

1st question. Where can he store it so it is easily reacheable during battle?

2nd question. Once it is drawn (?) can I use my right hand to stike with a gauntlet? So, the weapon will be ready for the next round and I won't have lost a round just to draw it.

Thanks
 

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Quintessential Dwarf.

I created my character from Quintessential Dwarf, Quintessential Fighter and Forgotten Realm Campain setting (Shield dwarf).
 
Last edited:




Gloves of Storing are 2000 per glove (you don't HAVE to have a set of two, although you'll look like Michael Jackson with only one). They can hold pretty much anything you can.

There's not much else in the core rules; I mean, you can always stick it in a Bag of Holding or Heward's Haversack, of course.

A while back, someone on this board also came up with the Extradimensional weapon enchantment (which, of course, I then stole for my campaign). +1 price, and it lets you sheath the weapon in an extradimensional pocket (which only the owner and anyone with True Seeing can see) when you're not using it. The pocket moves along relative to you, so if you sheathed it a foot to your right, it'll stay there until you draw it; if that spot is inside an object, you can't draw.
On command (taking whatever action drawing a weapon uses for you) the weapon pops back into reality. If it gets dispelled it pops back into reality too.
 

Spatzimaus said:
Gloves of Storing are 2000 per glove (you don't HAVE to have a set of two, although you'll look like Michael Jackson with only one). They can hold pretty much anything you can.

Nope doesn't work for the Rock Crusher because it weight 40 pounds and that glove can only store 20 pounds maximum.
 

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