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Question for those who played the "Baldur's Gate" cRPGs (spoilers)
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<blockquote data-quote="Trickstergod" data-source="post: 3414766" data-attributes="member: 10825"><p>The bloodlines from Unearthed Arcana are one way to help simulate things. </p><p></p><p>Another would be to add the half-celestial, half-fiend template. </p><p></p><p>Just base which template gets applied on the alignment of the character or, in the case of a neutral individual, on just which side the individual mostly lies. </p><p></p><p>All those options involve gaining powers as you level up instead of being completely frontloaded with them, though the templates still come with a number of starting powers. </p><p></p><p>And the game makes it pretty clear that, while you may have Bhaal's blood, you're able to "influence" it. Gaining the ability to heal, resurrect, generally do benign things with your divine heritage, despite the fact that it's from Bhaal. So if a template or race is decided, it shouldn't be a set infernal race, but have the option for the side of angels, too.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 3414766, member: 10825"] The bloodlines from Unearthed Arcana are one way to help simulate things. Another would be to add the half-celestial, half-fiend template. Just base which template gets applied on the alignment of the character or, in the case of a neutral individual, on just which side the individual mostly lies. All those options involve gaining powers as you level up instead of being completely frontloaded with them, though the templates still come with a number of starting powers. And the game makes it pretty clear that, while you may have Bhaal's blood, you're able to "influence" it. Gaining the ability to heal, resurrect, generally do benign things with your divine heritage, despite the fact that it's from Bhaal. So if a template or race is decided, it shouldn't be a set infernal race, but have the option for the side of angels, too. [/QUOTE]
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Question for those who played the "Baldur's Gate" cRPGs (spoilers)
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