No. Higher quality armor adds extra SOAK. You can see how much in the Armor column of the quality table (page 80 in NEW 1.2):
Quality | Price | Rarity | Min. Skill | Upgrades | Armor |
---|
Improvised | | | | | |
Standard | Normal | Common | | | |
High-quality | x3 + 100 | Uncommon | 1 (1d6 pool) | +1 | +2 SOAK |
Exceptional | x5 + 250 | Rare | 3 (2d6) | +1 | +4 SOAK |
Mastercraft | x10 + 500 | Very Rare | 6 (3d6) | +2 | +6 SOAK |
Artisanal | x100 + 1000 | Very Rare | 10 (4d6) | +2 | +8 SOAK |
Legendary | x1000 + 2500 | Unique | 15 (5d6) | +3 | +10 SOAK |
You need enough ranks in an armor skill to get the benefit, just like for equipment that does give a dice pool bonus. So an exceptional basic battlesuit gives 14 soak (the normal 10 + 4 from quality) if you have at least 3 ranks in the
heavy armor skill.
Armor skills can help your defense a little bit, as the size of your dice pool for an armor skill will reduce the defense penalties you take (for medium or heavy armor). With 3 ranks (for a 2d6 pool) in
heavy armor, for instance, your defense penalty would be reduced from -4 to -2.