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WOIN Question on high quality armor and defense

BlckKnght

Villager
No. Higher quality armor adds extra SOAK. You can see how much in the Armor column of the quality table (page 80 in NEW 1.2):

QualityPriceRarityMin. SkillUpgradesArmor
Improvised
StandardNormalCommon
High-qualityx3 + 100Uncommon1 (1d6 pool)+1+2 SOAK
Exceptionalx5 + 250Rare3 (2d6)+1+4 SOAK
Mastercraftx10 + 500Very Rare6 (3d6)+2+6 SOAK
Artisanalx100 + 1000Very Rare10 (4d6)+2+8 SOAK
Legendaryx1000 + 2500Unique15 (5d6)+3+10 SOAK

You need enough ranks in an armor skill to get the benefit, just like for equipment that does give a dice pool bonus. So an exceptional basic battlesuit gives 14 soak (the normal 10 + 4 from quality) if you have at least 3 ranks in the heavy armor skill.

Armor skills can help your defense a little bit, as the size of your dice pool for an armor skill will reduce the defense penalties you take (for medium or heavy armor). With 3 ranks (for a 2d6 pool) in heavy armor, for instance, your defense penalty would be reduced from -4 to -2.
 

knikpiw

Explorer
No. Higher quality armor adds extra SOAK. You can see how much in the Armor column of the quality table (page 80 in NEW 1.2):

QualityPriceRarityMin. SkillUpgradesArmor
Improvised
StandardNormalCommon
High-qualityx3 + 100Uncommon1 (1d6 pool)+1+2 SOAK
Exceptionalx5 + 250Rare3 (2d6)+1+4 SOAK
Mastercraftx10 + 500Very Rare6 (3d6)+2+6 SOAK
Artisanalx100 + 1000Very Rare10 (4d6)+2+8 SOAK
Legendaryx1000 + 2500Unique15 (5d6)+3+10 SOAK

You need enough ranks in an armor skill to get the benefit, just like for equipment that does give a dice pool bonus. So an exceptional basic battlesuit gives 14 soak (the normal 10 + 4 from quality) if you have at least 3 ranks in the heavy armor skill.

Armor skills can help your defense a little bit, as the size of your dice pool for an armor skill will reduce the defense penalties you take (for medium or heavy armor). With 3 ranks (for a 2d6 pool) in heavy armor, for instance, your defense penalty would be reduced from -4 to -2.
Unless we’re talking shields.
 

kingpin000

Explorer
I would allow to use the armor skill + END to withstand a dangerous environment (like a blizzard, ashfall and so on...).
 

BlckKnght

Villager
I would allow to use the armor skill + END to withstand a dangerous environment (like a blizzard, ashfall and so on...).
That's a good point! Your armor's quality could add to your dice pools if a player and GM agree that there's a good reason to apply the armor skill to an attribute check. That just doesn't happen very often (and not on the pools that contribute to DEFENSE scores), but we shouldn't assume it never can happen.
 

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