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General Tabletop Discussion
*Pathfinder & Starfinder
Question regarding Grab and Constrict
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<blockquote data-quote="frankthedm" data-source="post: 5159547" data-attributes="member: 1164"><p>One houserule I used for 3.5 was that damage dealt out from "constrict" was 50% Nonlethal / Subdual. This way a victim passed out before they were killed and made healing constricts damage pileup much easier. I also ruled a constricting crittter automatically suffered armor spike damage [with its own str bonus replacing the victims].</p><p></p><p>Why Yes. You've won some darkmantle counters... [ink & paper sold separately]</p><p></p><p><a href="http://img294.imageshack.us/img294/31/darkmantle.png" target="_blank"><img src="http://img294.imageshack.us/img294/31/darkmantle.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p><a href="http://img294.imageshack.us/img294/31/darkmantle.png" target="_blank">http://img294.imageshack.us/img294/31/darkmantle.png</a></p><p>img294.imageshack.us/img294/31/darkmantle.png</p><p></p><p>Intentional. Players being able to shut down medium size BBEGs was a problem Pathfinder corrected. Just look at the changes done to grappling in general. OTOH Grab is a an offensive monster ability that is often supposed to comprise the majority of the critter's threat, rather than a feat which is only a small part of a character's arsenal*. The +4 makes sure the critter has a decent chance at getting a hold of it's prey.</p><p></p><p>Do note that even if a critter manages to use the -20, it sounds like it still hase to use up its standard action to maintain the grapple every round.</p><p></p><p>*Improved grapple also gives +2 to the victim's defense against being grappled.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 5159547, member: 1164"] One houserule I used for 3.5 was that damage dealt out from "constrict" was 50% Nonlethal / Subdual. This way a victim passed out before they were killed and made healing constricts damage pileup much easier. I also ruled a constricting crittter automatically suffered armor spike damage [with its own str bonus replacing the victims]. Why Yes. You've won some darkmantle counters... [ink & paper sold separately] [URL="http://img294.imageshack.us/img294/31/darkmantle.png"][IMG]http://img294.imageshack.us/img294/31/darkmantle.th.png[/IMG][/URL] [url]http://img294.imageshack.us/img294/31/darkmantle.png[/url] img294.imageshack.us/img294/31/darkmantle.png Intentional. Players being able to shut down medium size BBEGs was a problem Pathfinder corrected. Just look at the changes done to grappling in general. OTOH Grab is a an offensive monster ability that is often supposed to comprise the majority of the critter's threat, rather than a feat which is only a small part of a character's arsenal*. The +4 makes sure the critter has a decent chance at getting a hold of it's prey. Do note that even if a critter manages to use the -20, it sounds like it still hase to use up its standard action to maintain the grapple every round. *Improved grapple also gives +2 to the victim's defense against being grappled. [/QUOTE]
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