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Question regarding Sneak Attack
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<blockquote data-quote="Crust" data-source="post: 5838952" data-attributes="member: 22330"><p>I would not allow a rogue to deal sneak attack damage by kicking someone (especially a larger someone) in the shin, and <em>especially</em> if the person being kicked is standing in melee range directly in front of the rogue and is expecting the rogue (or rogue/wizard) to cast a spell or perform <em>any </em>action that shows prowess of any kind. The werebear shouldn’t have been surprised by the kick in the first place. A readied action to move should the prisoner try to touch or strike the werebear might have been a good idea.</p><p></p><p>The werebear in question may not be an experienced jailor, not realizing that he might want to move when he clearly sees his prisoner haul back for a kick (or avoid entering a prisoner’s cell altogether). Still, the shin is not a vital area. It hurts breaking a shin, but it's not a vital area. If the gnome rogue had crippling strike or something like that, I could understand the strike to the shin affecting movement or lowering strength, but the idea of killing someone with a blow to the shin is laughable at best. But still, how the werebear didn't move when the gnome directly in front of him attempted the kick is beyond me.</p><p></p><p>Also, I wouldn't surprise a rogue PC with sneak attack damage he/she did not intend to deliver. Player intention is very important to me. It seems the gnome wanted to insult the werebear, like spitting in his face. His intentions do not appear to be lethal, and given the situation, if the werebear had dropped dead after a kick to the shin, I would worry if my players didn’t find that ridiculous.</p><p></p><p>On a side note, I most-definitely wouldn't allow a PC to power attack while describing his actions as "I want to make it seem like I'm taking it easy on my opponent, like I'm pulling punches." Such a suggestion could only be sarcastic.</p></blockquote><p></p>
[QUOTE="Crust, post: 5838952, member: 22330"] I would not allow a rogue to deal sneak attack damage by kicking someone (especially a larger someone) in the shin, and [I]especially[/I] if the person being kicked is standing in melee range directly in front of the rogue and is expecting the rogue (or rogue/wizard) to cast a spell or perform [I]any [/I]action that shows prowess of any kind. The werebear shouldn’t have been surprised by the kick in the first place. A readied action to move should the prisoner try to touch or strike the werebear might have been a good idea. The werebear in question may not be an experienced jailor, not realizing that he might want to move when he clearly sees his prisoner haul back for a kick (or avoid entering a prisoner’s cell altogether). Still, the shin is not a vital area. It hurts breaking a shin, but it's not a vital area. If the gnome rogue had crippling strike or something like that, I could understand the strike to the shin affecting movement or lowering strength, but the idea of killing someone with a blow to the shin is laughable at best. But still, how the werebear didn't move when the gnome directly in front of him attempted the kick is beyond me. Also, I wouldn't surprise a rogue PC with sneak attack damage he/she did not intend to deliver. Player intention is very important to me. It seems the gnome wanted to insult the werebear, like spitting in his face. His intentions do not appear to be lethal, and given the situation, if the werebear had dropped dead after a kick to the shin, I would worry if my players didn’t find that ridiculous. On a side note, I most-definitely wouldn't allow a PC to power attack while describing his actions as "I want to make it seem like I'm taking it easy on my opponent, like I'm pulling punches." Such a suggestion could only be sarcastic. [/QUOTE]
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