Exquisite Dead Guy
First Post
Hey all:
I'm getting ready to run my new group (yay!) through the adventure path mods. I've read through "Life's Bazaar" and it strikes me that this could be a very tough 1st level mod unless the PC's employ hit and run tactics. There are an awful lot of 2EL and up encounters and precious few 1EL. I'm planning to leave the automatons as is and not update them to 3.5E (not give them the extra hit points). I've also thought about replacing the dark ones with goblins and a hobgoblin leader.
I'm setting the series in "The North" in the Realms and was considering placing Cauldron in one of the mountain areas near Everlund or Sundabar. I've skimmed the other mods but haven't studied them in detail. Will this placement work? It looks like most of the action takes place right in town, so is there a need for a city of a particular size to be in the vicinity?
Please share your experiences!
I'm getting ready to run my new group (yay!) through the adventure path mods. I've read through "Life's Bazaar" and it strikes me that this could be a very tough 1st level mod unless the PC's employ hit and run tactics. There are an awful lot of 2EL and up encounters and precious few 1EL. I'm planning to leave the automatons as is and not update them to 3.5E (not give them the extra hit points). I've also thought about replacing the dark ones with goblins and a hobgoblin leader.
I'm setting the series in "The North" in the Realms and was considering placing Cauldron in one of the mountain areas near Everlund or Sundabar. I've skimmed the other mods but haven't studied them in detail. Will this placement work? It looks like most of the action takes place right in town, so is there a need for a city of a particular size to be in the vicinity?
Please share your experiences!