Questions for Everyone about Eberron.

What of these applies to you about Eberron?

  • I love Eberron and own at least the main book

    Votes: 157 47.7%
  • I don't like or use Eberron books or materials

    Votes: 75 22.8%
  • I like Eberron, but have not purchased anything for it yet

    Votes: 36 10.9%
  • I would still have bought it if another publisher made it

    Votes: 57 17.3%
  • I DM an Eberron campaign

    Votes: 82 24.9%
  • I use Eberron materials in my own campaigns

    Votes: 108 32.8%
  • I play in an Eberron campaign ran by someone else

    Votes: 66 20.1%
  • I own most or all of the Eberron books

    Votes: 126 38.3%

I have a love / hate relationship with Eberron.

I like so many things about the world...and then I feel a stab of pain from something that just feels off.

Usually I feel...ok I can house rule that differently....and then another one pops up.

I think I'll just stick to stealing ideas from Eberron for my home brew.

Eberron reminds me of when I was house shopping. The Village Builder homes had all the features people crave...the right style of master bath...the right style of kitchen....and then you walk through the house and notice it doesn't all line up well together...the flow just doesn't work....
 

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I love this setting. I own most of the books for it (just behind not skipping them).
This may be the setting I use for now on.
 

Oh my stars and garters, how I love Eberron! I own most of the books (haven't picked up PGtE or SoX yet), DM a campaign set in Eberron, and played a session of Xen'Drik Expeditions this weekend.

Eberron makes me feel tingly all over. Mmmmm....
 

I saw Secrets of Xendrik in my FLGS, and it looked friggin sweet! I haven't said aynthing good about Eberroni, since it looks kinda weird, but Secrets it honestly an awesome looking book :D
 

sckeener said:
I have a love / hate relationship with Eberron.

I like so many things about the world...and then I feel a stab of pain from something that just feels off.

Usually I feel...ok I can house rule that differently....and then another one pops up.

I think I'll just stick to stealing ideas from Eberron for my home brew.

Eberron reminds me of when I was house shopping. The Village Builder homes had all the features people crave...the right style of master bath...the right style of kitchen....and then you walk through the house and notice it doesn't all line up well together...the flow just doesn't work....
y'know, you actually said it better than I have. I'm not that familiar with Eberroni, but it just seems off in a few ways....
 

Love it. Have 4 books. More socially friendly than FR, and lower power level so you don't need to constantly fear the 24th level wizard obliterating you. Cohesive background, but leaves major plotlines (Mournland, Xendrik, Draconic Prophecy) open to the DM.

Hate warforged though. They make wonderful badguys and good if you want to make something seem alien, but I don't want players being one.
 

I own the core setting book and that is all.

I am fascinated, at a remove, by the concept of the setting, in that it is the first time a setting has been created specifically and purposefully to incoroporate all of the RAW, but as I do not care for the RAW, I cannot get excited by the setting. Still, it is an intriguing case study in "rules first, setting after".
 

IMO, Eberron is a great idea and crunch tool kit. I cannibalize it with glee.

IMO, the Khorvaire/campaign world is duller than dirt - ie the Last War etc. - with the exception of Sharn, which is one of the all-time great city concepts, IMO, and Xendrick, which pairs up wonderfully with Sharn. I just transplant Sharn and Xendrick and leave the rest of Khorvaire.

I own almost all the Eberron books and I like the setting a great deal. I hope Eberron keeps going. I'll keep buying.
 

Wombat said:
I own the core setting book and that is all.

I am fascinated, at a remove, by the concept of the setting, in that it is the first time a setting has been created specifically and purposefully to incoroporate all of the RAW, but as I do not care for the RAW, I cannot get excited by the setting. Still, it is an intriguing case study in "rules first, setting after".

Interesting take, given that there have been many threads and as well as clarification by Keith Baker that Eberron was originally inspired as a setting. Its the marketting spin WOTC put on the setting that highlights the 'place for everything', 'warforged are cool', and other items that many people seem to focus on to the exclusion of the rest of the setting.

The one intentional inclusion of rules is the Psionics. Eberron is one of the few settings to have the psionics rules mesh with the concept, albiet in such a way that a group can by-pass the rules if they so desire.

One of the least highlighted, and IMO brilliant, changes in the setting is the handling of alignments and dieties. For once a world were a cleric can change alignments and still work to corrupt the temple of his/her former diety without having a huge monty-pythonesque foot stomp them into oblivion.

Anyway, may good things in the setting, but it is not for everyone. :)
 


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