Shin Okada
Explorer
Hi. Sorry if those are silly questions. But I am not sure how this adventure is meant to be run.
1: Regarding Quests (Hooks)
There are 3 rather big quests shown in this adventure. Non of them seem to be minor quest. As a DM, how am I meant to handle those 3 quests?
A: Use only 1 of them and let all the PCs involved with that one quest. Then give the same amount of XPs if they achieve it.
B: Use 1 or more quests, even all of them, and let all the PCs eventually involved with those quests. Then give the same amount of XPs if they achieve it.
C: Use 1 or more quests, even all of them, but let each of PCs involved with only one of them. Then give XPs of each quests only to the PCs involved to that particular one. So at the end of this adventure, some of the PCs may have different amount of XPs from the others.
I thought 4e is trying to avoid letting PCs level up at different timing. So I guess 3 should not be the answer but not sure.
2: Regarding "Burial Site"
It seems that unless I use "Hook: Missing Mentor", PCs can't find any reason to go there. Am I missing something?
The adventure says
If the adventurers decide to investigate the disappearance of Douven Staul and the mystery of the dragon burial site (either because they found out about this matter in Winterhaven, or because you used the “Missing Mentor” hook)....
But if I don't use the Missing Mentor hook, how are the PCs meant to know about the disappearance of Douven Staul?
1: Regarding Quests (Hooks)
There are 3 rather big quests shown in this adventure. Non of them seem to be minor quest. As a DM, how am I meant to handle those 3 quests?
A: Use only 1 of them and let all the PCs involved with that one quest. Then give the same amount of XPs if they achieve it.
B: Use 1 or more quests, even all of them, and let all the PCs eventually involved with those quests. Then give the same amount of XPs if they achieve it.
C: Use 1 or more quests, even all of them, but let each of PCs involved with only one of them. Then give XPs of each quests only to the PCs involved to that particular one. So at the end of this adventure, some of the PCs may have different amount of XPs from the others.
I thought 4e is trying to avoid letting PCs level up at different timing. So I guess 3 should not be the answer but not sure.
2: Regarding "Burial Site"
It seems that unless I use "Hook: Missing Mentor", PCs can't find any reason to go there. Am I missing something?
The adventure says
If the adventurers decide to investigate the disappearance of Douven Staul and the mystery of the dragon burial site (either because they found out about this matter in Winterhaven, or because you used the “Missing Mentor” hook)....
But if I don't use the Missing Mentor hook, how are the PCs meant to know about the disappearance of Douven Staul?