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Quicken Spell slows down game
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<blockquote data-quote="Celebrim" data-source="post: 481302" data-attributes="member: 4937"><p>I force my players to play quickly. There is little I hate more than an indecisive player. (Even worse is a player that is continually trying to take an action back.) If you look like you are dithering, I start counting to six. If you don't make a decision of any sort, you are assumed to have taken the 'focus' action. That is, it is assumed that your character is entently watching what is going on trying to figure out what to do. Back in 1st edition, I was even harsher. You lost your action then.</p><p></p><p>It is acceptable, if you haven't decided on a plan, to in responce to me starting to count to six, to say you are taking the 'delay' or 'hold' action in order to give yourself more time to think, but you better have a plan when I get back to you.</p><p></p><p>I occassonally have problems with players who get upset with me because they expect to be given the time to plan every action out perfectly like this was a chess match. I can only say, "Look, things are happening very quickly. It is acceptable to make mistakes because you had to act quickly. That's part of the game. I have to plan the NPC's actions even faster than you have to plan the PC's actions. You at least can plan while the other PC's are acting. I have to react to all of your requests and still have my NPC's act intelligently. It doesn't always happen, and that's ok too."</p><p></p><p>Eventually most people get used to it. And it makes you a better gamer too.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 481302, member: 4937"] I force my players to play quickly. There is little I hate more than an indecisive player. (Even worse is a player that is continually trying to take an action back.) If you look like you are dithering, I start counting to six. If you don't make a decision of any sort, you are assumed to have taken the 'focus' action. That is, it is assumed that your character is entently watching what is going on trying to figure out what to do. Back in 1st edition, I was even harsher. You lost your action then. It is acceptable, if you haven't decided on a plan, to in responce to me starting to count to six, to say you are taking the 'delay' or 'hold' action in order to give yourself more time to think, but you better have a plan when I get back to you. I occassonally have problems with players who get upset with me because they expect to be given the time to plan every action out perfectly like this was a chess match. I can only say, "Look, things are happening very quickly. It is acceptable to make mistakes because you had to act quickly. That's part of the game. I have to plan the NPC's actions even faster than you have to plan the PC's actions. You at least can plan while the other PC's are acting. I have to react to all of your requests and still have my NPC's act intelligently. It doesn't always happen, and that's ok too." Eventually most people get used to it. And it makes you a better gamer too. [/QUOTE]
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