• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Quiver of Ehlonna

Skaros said:


Hey, don't take it out on kreynolds....I dont think he's fighting for standard actions to retrieve arrows, just pointing out that the rules seem to fight for it. I could be wrong, of course.

-Skaros

Ahh. Please, don't get the impression I'm in a huff and having a go at him. I agree with his interpretation and was just curious as to what he would do in his game. That's all. :)
 

log in or register to remove this ad

kreynolds said:


For 1,800gp? Free action, once per round. Just take a look at Heward's Handy Haversack. It's basically just that, except it has a much smaller storage capacity.

Nah, more than once a round. Remember, you're not necessarily limited to one free action a round. It's DM discretion.

I think that comparing the cost to the gloves and Hewards is a good way to go. The quiver is greatly limited in terms of what it can hold for only a 200gp reduction in cost. I'd let it be a free action for all of your attacks.
 

kreynolds said:
For 1,800gp? Free action, once per round. Just take a look at Heward's Handy Haversack. It's basically just that, except it has a much smaller storage capacity.

I'm biased, but thinking that free actions to remove arrows would be in order (more than once per round), as a normal quiver.

Its only a few hundred gold less than a type I bag of holding, and has a much narrower purpose (can't hold 30 cubic feet of generic items, certainly!).

Then again, perhaps I should just create a new item called "Quiver of Skaros" that only holds arrows (perhaps a 100 or so), and has the unlimited free actions to draw them. :-) Its not like I want to go storing a bunch of javelins or anything.

-Skaros
 

This appears to be a typical arrow container capable of holding about 20 arrows. Examination shows that it has three distinct portions, each with an extradimensional space allowing it to store far more than would normally be possible. The first and smallest one can contain up to 60 objects of the same general size and shape as an arrow. The second slightly longer compartment holds up to 18 objects of the same general size and shape as a javelin. The third and longest portion of the case contains as many as six objects of the same general size and shape as a bow (spears, staffs, etc.). Once the owner has filled it, she can command the quiver each round to produce any stored items she wishes.

Kreynolds seems to be correct. I think it's just poorly worded.

she can command the quiver each round to produce any stored items she wishes.

The "items" part of this blurb seems to hint that you should be able to pull out more the one item in around. I would let you draw from it like a regular quiver (with all the neat bonuses that this one provides).
 

My reading on the Quiver is that you can open one of the pockets and have it function as a normal quiver, so if you've got 50 normal arrows in there you can shoot much as normal.

However if in the 'spear' pocket, amongst your mixed assortment of +2 and +3 spears ('coz you're very very wealthy), you have a +5 lightning spear of dragon slaying, you could command the quiver to bring that one out as your standard action. Then you could go back to the arrow pocket and carry on shooting...

It has to function as a normal quiver, or else, as you're saying, what's the point? Giving it a slight Hewards power for when you want the arrow that's going to nail the vampire is cool though.
 

Sometimes, the words of pimps are not what you want to hear. But they are true. :)

I agree the arrows should be a free action, but yanking out a spear, staff, bow, bla bla bla, is gunna be more difficult.

Of course, the quiver has a thing up on HHH and the Bag o' Holding; you can put sharp pointy things in it, and it don't pop. :)

I have a Minotaur Deepwood Sniper who's going to use this little sucker for his advantage. Arrows almost the size of javelins, Huge longspears... Bwhahaha! :)
 




Weird, out of curiosity which site did you use as your source?
Only ask cause d20srd for 3.5 E, PF and 5E (under the name Efficient Quiver for OGL purposes) all contain wording more in line with the text printed in the 3.5 DMG.

From 3.5 DMG pg. 265:
Once the owner has filled it, the quiver can produce any item she wishes, as if from a regular quiver or scabbard. The quiver of Ehlonna weighs the same no matter whet's placed inside it.

The first of the two lines, while similar to your quote, clearly spells out that an action to draw from the quiver is determine by what item you are trying to retrieve; free action for arrows and without the Quick Draw feat (or the like), a Move action for the rest. The second line, which you might have accidentally excluded, raises the value of the item by ensuring its weight doesn't change, should your DM insist on keeping track.

Even if we ignore the information I posted here, and focus exclusively upon the last line of you quote, the only interpenetration I can reasonable come it is thus: With a command (standard action) you switch between one of the three compartments. You may only use this ability once per round, even if you somehow acquire more than one standard action in a round. While a compartment is active, you draw from the quiver using the normal rules that would apply to the item(s) being drawn.
 

Into the Woods

Remove ads

Top