Morgenstern
First Post
Something that came up on the otehr list and seemed kinda cool, so I thought I'd post it here to see if anyone noticed
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Racial Classes
Many characters of mixed parentage come into their full inheritance slowly, developing the full extent of their powers over time. Racial class levels may never exceed one half of the character’s total levels. Like prestige classes, racial classes are not considered when checking for XP penalties.
Half-Dragon
Base Race (human parentage)
+2 Strength
Medium sized creature
Speed: 30 ft.
Natural Armor +1
Natural weaponry: Claws (1d4)
Immune to sleep and paralysis
Lowlight vision 60 ft.
Favored Class: Sorcerer
Half-Dragon Heritage (Racial Class)
Hit points: d8 + Constitution modifier per level
Class skills: As last non-racial level (as sorcerer if no previous non-racial levels).
Additional skill points per level: 6 + Intelligence modifier per level
Bite: At 1st level, the half dragon’s form grows more draconian, granting the character a bite attack which causes 1d6 damage.
Darkvision: At 1st level, the half dragon gains darkvision 60 ft.
Dragon Scales: The half-dragon’s scales take on the luster and toughness of his parent. At 1st level, the character takes only one half damage from the energy type associated with his dragon parent (see Monster Manual, page 215).
At 4th level, the half dragon become immune to that damage type.
Natural Constitution: As the half-dragon’s body thicken, he gains additional stamina and toughness. At 1st level, the character gains a +2 racial bonus to Constitution.
Dragon Size: At 2nd level, the half dragon’s size increases to Large. The character also gains the Dragon type for purposes of spell targeting (but does not lose the humanoid type).
Natural Armor: At 2nd level the half dragon’s skin thickens, increasing his natural armor bonus to +2.
At 4th level, this bonus increases to +4
Natural Strength: As the half dragon embraces his heritage his Strength grows. At 2nd level the half dragon’s racial Strength bonus increases to +3. This bonus increases by +1 for each half-dragon level gained hereafter.
Natural Charisma: At 2nd level the half dragon begins to display the presence of their draconian parentage. The character gains a +2 racial bonus to Charisma.
Wings: At 3rd level, the half dragon sprouts reptilian wings, granting him a new movement rate of Fly 30’ (poor). At 5th level the half-dragon’s expertise with these new appendages grows until he achieves average maneuverability.
Breath: At 5th level, the character gains the breath weapon described in the monster manual, page 214.
Natural Intelligence: At 5th level, the half dragon gins the cunning intellect of their draconian parentage. The character gains a +2 racial bonus to Intelligence.
Level BAB Fort Ref Will Special
1 +0 +2 +0 +0 Bite (1d6), darkvision, dragon scales (1/2 damage), natural constitution +2
2 +1 +3 +0 +0 Dragon size, Natural armor +2, natural strength +3
3 +1 +3 +1 +1 Natural charisma +2, natural strength +4, wings (poor)
4 +2 +4 +1 +1 Dragon scales (immunity), natural strength +5, natural armor +4
5 +2 +4 +1 +1 Breath, natural intelligence +2, natural strength +6, wings (average)
New Feat:
Blood Will Tell
Your heritage runs strongly through your veins, allowing you to come into your birthright more quickly.
Prerequisites: Character level 1 only.
Benefit: You may now take level in a racial class in excess of one half of you character level.
Normal: Your level in racial classes may not exceed half of your total levels.

- - -
Racial Classes
Many characters of mixed parentage come into their full inheritance slowly, developing the full extent of their powers over time. Racial class levels may never exceed one half of the character’s total levels. Like prestige classes, racial classes are not considered when checking for XP penalties.
Half-Dragon
Base Race (human parentage)
+2 Strength
Medium sized creature
Speed: 30 ft.
Natural Armor +1
Natural weaponry: Claws (1d4)
Immune to sleep and paralysis
Lowlight vision 60 ft.
Favored Class: Sorcerer
Half-Dragon Heritage (Racial Class)
Hit points: d8 + Constitution modifier per level
Class skills: As last non-racial level (as sorcerer if no previous non-racial levels).
Additional skill points per level: 6 + Intelligence modifier per level
Bite: At 1st level, the half dragon’s form grows more draconian, granting the character a bite attack which causes 1d6 damage.
Darkvision: At 1st level, the half dragon gains darkvision 60 ft.
Dragon Scales: The half-dragon’s scales take on the luster and toughness of his parent. At 1st level, the character takes only one half damage from the energy type associated with his dragon parent (see Monster Manual, page 215).
At 4th level, the half dragon become immune to that damage type.
Natural Constitution: As the half-dragon’s body thicken, he gains additional stamina and toughness. At 1st level, the character gains a +2 racial bonus to Constitution.
Dragon Size: At 2nd level, the half dragon’s size increases to Large. The character also gains the Dragon type for purposes of spell targeting (but does not lose the humanoid type).
Natural Armor: At 2nd level the half dragon’s skin thickens, increasing his natural armor bonus to +2.
At 4th level, this bonus increases to +4
Natural Strength: As the half dragon embraces his heritage his Strength grows. At 2nd level the half dragon’s racial Strength bonus increases to +3. This bonus increases by +1 for each half-dragon level gained hereafter.
Natural Charisma: At 2nd level the half dragon begins to display the presence of their draconian parentage. The character gains a +2 racial bonus to Charisma.
Wings: At 3rd level, the half dragon sprouts reptilian wings, granting him a new movement rate of Fly 30’ (poor). At 5th level the half-dragon’s expertise with these new appendages grows until he achieves average maneuverability.
Breath: At 5th level, the character gains the breath weapon described in the monster manual, page 214.
Natural Intelligence: At 5th level, the half dragon gins the cunning intellect of their draconian parentage. The character gains a +2 racial bonus to Intelligence.
Level BAB Fort Ref Will Special
1 +0 +2 +0 +0 Bite (1d6), darkvision, dragon scales (1/2 damage), natural constitution +2
2 +1 +3 +0 +0 Dragon size, Natural armor +2, natural strength +3
3 +1 +3 +1 +1 Natural charisma +2, natural strength +4, wings (poor)
4 +2 +4 +1 +1 Dragon scales (immunity), natural strength +5, natural armor +4
5 +2 +4 +1 +1 Breath, natural intelligence +2, natural strength +6, wings (average)
New Feat:
Blood Will Tell
Your heritage runs strongly through your veins, allowing you to come into your birthright more quickly.
Prerequisites: Character level 1 only.
Benefit: You may now take level in a racial class in excess of one half of you character level.
Normal: Your level in racial classes may not exceed half of your total levels.
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